Class MyObjectBuilder_Base
Inheritance
System.Object
MyObjectBuilder_Base
Namespace: VRage.ObjectBuilders
Assembly: VRage.Game.dll
Syntax
public abstract class MyObjectBuilder_Base : Object
Constructors
MyObjectBuilder_Base()
Declaration
protected MyObjectBuilder_Base()
Properties
SubtypeId
Declaration
public MyStringHash SubtypeId { get; }
Property Value
| Type | Description |
|---|---|
| MyStringHash |
SubtypeName
Declaration
[NoSerialize]
public string SubtypeName { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
TypeId
Declaration
public MyObjectBuilderType TypeId { get; }
Property Value
| Type | Description |
|---|---|
| MyObjectBuilderType |
Methods
Clone()
Declaration
public virtual MyObjectBuilder_Base Clone()
Returns
| Type | Description |
|---|---|
| MyObjectBuilder_Base |
Equals(MyObjectBuilder_Base)
Declaration
public virtual bool Equals(MyObjectBuilder_Base obj2)
Parameters
| Type | Name | Description |
|---|---|---|
| MyObjectBuilder_Base | obj2 |
Returns
| Type | Description |
|---|---|
| System.Boolean |
ShouldSerializeSubtypeId()
Declaration
public bool ShouldSerializeSubtypeId()
Returns
| Type | Description |
|---|---|
| System.Boolean |