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Class MyObjectBuilder_EntityStatRegenEffect

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_EntityStatRegenEffect
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_EntityStatRegenEffect : MyObjectBuilder_Base

Constructors

MyObjectBuilder_EntityStatRegenEffect()

Declaration
public MyObjectBuilder_EntityStatRegenEffect()

Fields

AliveTime

Declaration
public float AliveTime
Field Value
Type Description
System.Single

Duration

Declaration
public float Duration
Field Value
Type Description
System.Single

Interval

Declaration
public float Interval
Field Value
Type Description
System.Single

MaxRegenRatio

Declaration
public float MaxRegenRatio
Field Value
Type Description
System.Single

MinRegenRatio

Declaration
public float MinRegenRatio
Field Value
Type Description
System.Single

RemoveWhenReachedMaxRegenRatio

Declaration
public bool RemoveWhenReachedMaxRegenRatio
Field Value
Type Description
System.Boolean

TickAmount

Declaration
public float TickAmount
Field Value
Type Description
System.Single

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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