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Class MyObjectBuilder_RadialMenuItem

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_RadialMenuItem
MyObjectBuilder_RadialMenuItemCubeBlock
MyObjectBuilder_RadialMenuItemEmpty
MyObjectBuilder_RadialMenuItemSystem
MyObjectBuilder_RadialMenuItemVoxelHand
MyObjectBuilder_RadialMenuItemVoxelHandBrush
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public abstract class MyObjectBuilder_RadialMenuItem : MyObjectBuilder_Base

Constructors

MyObjectBuilder_RadialMenuItem()

Declaration
protected MyObjectBuilder_RadialMenuItem()

Fields

CloseMenu

Declaration
public bool CloseMenu
Field Value
Type Description
System.Boolean

Icons

Declaration
public List<string> Icons
Field Value
Type Description
System.Collections.Generic.List<System.String>

LabelName

Declaration
public MyStringId LabelName
Field Value
Type Description
MyStringId

LabelShortcut

Declaration
public MyStringId LabelShortcut
Field Value
Type Description
MyStringId

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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In This Article
  • Constructors
    • MyObjectBuilder_RadialMenuItem()
  • Fields
    • CloseMenu
    • Icons
    • LabelName
    • LabelShortcut
  • Extension Methods
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