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Class MyObjectBuilder_RadialMenuItem

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_RadialMenuItem
MyObjectBuilder_RadialMenuItemCubeBlock
MyObjectBuilder_RadialMenuItemEmpty
MyObjectBuilder_RadialMenuItemSeed
MyObjectBuilder_RadialMenuItemSystem
MyObjectBuilder_RadialMenuItemVoxelHand
MyObjectBuilder_RadialMenuItemVoxelHandBrush
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public abstract class MyObjectBuilder_RadialMenuItem : MyObjectBuilder_Base

Constructors

MyObjectBuilder_RadialMenuItem()

Declaration
protected MyObjectBuilder_RadialMenuItem()

Fields

CloseMenu

Declaration
public bool CloseMenu
Field Value
Type Description
System.Boolean

Icons

Declaration
public List<string> Icons
Field Value
Type Description
System.Collections.Generic.List<System.String>

LabelName

Declaration
public MyStringId LabelName
Field Value
Type Description
MyStringId

LabelShortcut

Declaration
public MyStringId LabelShortcut
Field Value
Type Description
MyStringId

ShortcutSurvivalOnly

Declaration
public bool ShortcutSurvivalOnly
Field Value
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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