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Class MyObjectBuilder_ScriptNode

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ScriptNode
MyObjectBuilder_ArithmeticScriptNode
MyObjectBuilder_BranchingScriptNode
MyObjectBuilder_CastScriptNode
MyObjectBuilder_ConstantScriptNode
MyObjectBuilder_EventScriptNode
MyObjectBuilder_FunctionScriptNode
MyObjectBuilder_GetterScriptNode
MyObjectBuilder_OutputScriptNode
MyObjectBuilder_ScriptScriptNode
MyObjectBuilder_TriggerScriptNode
MyObjectBuilder_VariableScriptNode
MyObjectBuilder_VariableSetterScriptNode
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_ScriptNode : MyObjectBuilder_Base

Constructors

MyObjectBuilder_ScriptNode()

Declaration
public MyObjectBuilder_ScriptNode()

Fields

ID

Declaration
public int ID
Field Value
Type Description
System.Int32

Position

Declaration
public Vector2 Position
Field Value
Type Description
Vector2

Methods

AfterDeserialize()

Declaration
public virtual void AfterDeserialize()

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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