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Class MyObjectBuilder_Configuration

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_Configuration
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_Configuration : MyObjectBuilder_Base

Constructors

MyObjectBuilder_Configuration()

Declaration
public MyObjectBuilder_Configuration()

Fields

BaseBlockPrefabs

Declaration
public MyObjectBuilder_Configuration.BaseBlockSettings BaseBlockPrefabs
Field Value
Type Description
MyObjectBuilder_Configuration.BaseBlockSettings

BaseBlockPrefabsSurvival

Declaration
public MyObjectBuilder_Configuration.BaseBlockSettings BaseBlockPrefabsSurvival
Field Value
Type Description
MyObjectBuilder_Configuration.BaseBlockSettings

CubeSizes

Declaration
public MyObjectBuilder_Configuration.CubeSizeSettings CubeSizes
Field Value
Type Description
MyObjectBuilder_Configuration.CubeSizeSettings

LootBags

Declaration
public MyObjectBuilder_Configuration.LootBagDefinition[] LootBags
Field Value
Type Description
MyObjectBuilder_Configuration.LootBagDefinition[]

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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