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Class MyObjectBuilder_AnimationSM

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_AnimationSM
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_AnimationSM : MyObjectBuilder_Base

Constructors

MyObjectBuilder_AnimationSM()

Declaration
public MyObjectBuilder_AnimationSM()

Fields

Name

Declaration
public string Name
Field Value
Type Description
System.String

Nodes

Declaration
public MyObjectBuilder_AnimationSMNode[] Nodes
Field Value
Type Description
MyObjectBuilder_AnimationSMNode[]

Transitions

Declaration
public MyObjectBuilder_AnimationSMTransition[] Transitions
Field Value
Type Description
MyObjectBuilder_AnimationSMTransition[]

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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In This Article
  • Constructors
    • MyObjectBuilder_AnimationSM()
  • Fields
    • Name
    • Nodes
    • Transitions
  • Extension Methods
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