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Class MyObjectBuilder_Checkpoint

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_Checkpoint
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_Checkpoint : MyObjectBuilder_Base

Constructors

MyObjectBuilder_Checkpoint()

Declaration
public MyObjectBuilder_Checkpoint()

Fields

AllPlayers

Declaration
public List<MyObjectBuilder_Checkpoint.PlayerItem> AllPlayers
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_Checkpoint.PlayerItem>

AllPlayersColors

Declaration
public SerializableDictionary<MyObjectBuilder_Checkpoint.PlayerId, List<Vector3>> AllPlayersColors
Field Value
Type Description
VRage.Serialization.SerializableDictionary<MyObjectBuilder_Checkpoint.PlayerId, System.Collections.Generic.List<Vector3>>

AllPlayersData

Declaration
public SerializableDictionary<MyObjectBuilder_Checkpoint.PlayerId, MyObjectBuilder_Player> AllPlayersData
Field Value
Type Description
VRage.Serialization.SerializableDictionary<MyObjectBuilder_Checkpoint.PlayerId, MyObjectBuilder_Player>

AppVersion

Declaration
public int AppVersion
Field Value
Type Description
System.Int32

CameraController

Declaration
public MyCameraControllerEnum CameraController
Field Value
Type Description
MyCameraControllerEnum

CameraEntity

Declaration
public long CameraEntity
Field Value
Type Description
System.Int64

CharacterToolbar

Declaration
public MyObjectBuilder_Toolbar CharacterToolbar
Field Value
Type Description
MyObjectBuilder_Toolbar

ChatHistory

Declaration
public List<MyObjectBuilder_ChatHistory> ChatHistory
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_ChatHistory>

Clients

Declaration
public List<MyObjectBuilder_Client> Clients
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_Client>

ConnectedPlayers

Declaration
public SerializableDictionary<MyObjectBuilder_Checkpoint.PlayerId, MyObjectBuilder_Player> ConnectedPlayers
Field Value
Type Description
VRage.Serialization.SerializableDictionary<MyObjectBuilder_Checkpoint.PlayerId, MyObjectBuilder_Player>

ContainerGridIds

Declaration
public SerializableDictionary<ulong, List<long>> ContainerGridIds
Field Value
Type Description
VRage.Serialization.SerializableDictionary<System.UInt64, System.Collections.Generic.List<System.Int64>>

ControlledEntities

Declaration
public SerializableDictionary<long, MyObjectBuilder_Checkpoint.PlayerId> ControlledEntities
Field Value
Type Description
VRage.Serialization.SerializableDictionary<System.Int64, MyObjectBuilder_Checkpoint.PlayerId>

ControlledObject

Declaration
public long ControlledObject
Field Value
Type Description
System.Int64

CreativeTools

Declaration
public HashSet<ulong> CreativeTools
Field Value
Type Description
System.Collections.Generic.HashSet<System.UInt64>

CurrentSector

Declaration
public SerializableVector3I CurrentSector
Field Value
Type Description
VRage.SerializableVector3I

CustomLoadingScreenImage

Declaration
public string CustomLoadingScreenImage
Field Value
Type Description
System.String

CustomLoadingScreenText

Declaration
public string CustomLoadingScreenText
Field Value
Type Description
System.String

CustomSkybox

Declaration
public string CustomSkybox
Field Value
Type Description
System.String

DEFAULT_DATE

Declaration
public static DateTime DEFAULT_DATE
Field Value
Type Description
System.DateTime

Description

Declaration
public string Description
Field Value
Type Description
System.String

DisconnectedPlayers

Declaration
public SerializableDictionary<MyObjectBuilder_Checkpoint.PlayerId, long> DisconnectedPlayers
Field Value
Type Description
VRage.Serialization.SerializableDictionary<MyObjectBuilder_Checkpoint.PlayerId, System.Int64>

ElapsedGameTime

This is long because TimeSpan is not serialized

Declaration
public long ElapsedGameTime
Field Value
Type Description
System.Int64

FactionChatHistory

Declaration
public List<MyObjectBuilder_FactionChatHistory> FactionChatHistory
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_FactionChatHistory>

Factions

Declaration
public MyObjectBuilder_FactionCollection Factions
Field Value
Type Description
MyObjectBuilder_FactionCollection

GameDefinition

Declaration
public SerializableDefinitionId GameDefinition
Field Value
Type Description
SerializableDefinitionId

Gps

Declaration
public SerializableDictionary<long, MyObjectBuilder_Gps> Gps
Field Value
Type Description
VRage.Serialization.SerializableDictionary<System.Int64, MyObjectBuilder_Gps>

Identities

Declaration
public List<MyObjectBuilder_Identity> Identities
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_Identity>

InGameTime

Declaration
public DateTime InGameTime
Field Value
Type Description
System.DateTime

LastSaveTime

Declaration
public DateTime LastSaveTime
Field Value
Type Description
System.DateTime

Mods

Declaration
public List<MyObjectBuilder_Checkpoint.ModItem> Mods
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_Checkpoint.ModItem>

NonPlayerIdentities

Declaration
public List<long> NonPlayerIdentities
Field Value
Type Description
System.Collections.Generic.List<System.Int64>

Password

Declaration
public string Password
Field Value
Type Description
System.String

PlayersDeadInCryopods

Declaration
public SerializableDictionary<ulong, long> PlayersDeadInCryopods
Field Value
Type Description
VRage.Serialization.SerializableDictionary<System.UInt64, System.Int64>

PreviousEnvironmentHostility

Declaration
public Nullable<MyEnvironmentHostilityEnum> PreviousEnvironmentHostility
Field Value
Type Description
System.Nullable<MyEnvironmentHostilityEnum>

PromotedUsers

Declaration
public SerializableDictionary<ulong, MyPromoteLevel> PromotedUsers
Field Value
Type Description
VRage.Serialization.SerializableDictionary<System.UInt64, MyPromoteLevel>

RemoteAdminSettings

Declaration
public SerializableDictionary<ulong, int> RemoteAdminSettings
Field Value
Type Description
VRage.Serialization.SerializableDictionary<System.UInt64, System.Int32>

RequiresDX

Declaration
public int RequiresDX
Field Value
Type Description
System.Int32

RespawnCooldowns

Declaration
public List<MyObjectBuilder_Checkpoint.RespawnCooldownItem> RespawnCooldowns
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_Checkpoint.RespawnCooldownItem>

Scenario

Declaration
public SerializableDefinitionId Scenario
Field Value
Type Description
SerializableDefinitionId

ScriptManagerData

Declaration
public MyObjectBuilder_ScriptManager ScriptManagerData
Field Value
Type Description
MyObjectBuilder_ScriptManager

SessionComponentDisabled

Declaration
public HashSet<string> SessionComponentDisabled
Field Value
Type Description
System.Collections.Generic.HashSet<System.String>

SessionComponentEnabled

Declaration
public HashSet<string> SessionComponentEnabled
Field Value
Type Description
System.Collections.Generic.HashSet<System.String>

SessionComponents

Declaration
public List<MyObjectBuilder_SessionComponent> SessionComponents
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_SessionComponent>

SessionName

Declaration
public string SessionName
Field Value
Type Description
System.String

Settings

Declaration
public MyObjectBuilder_SessionSettings Settings
Field Value
Type Description
MyObjectBuilder_SessionSettings

SharedToolbar

Declaration
public ulong SharedToolbar
Field Value
Type Description
System.UInt64

SpectatorDistance

Declaration
public float SpectatorDistance
Field Value
Type Description
System.Single

SpectatorIsLightOn

Declaration
public bool SpectatorIsLightOn
Field Value
Type Description
System.Boolean

SpectatorPosition

Declaration
public MyPositionAndOrientation SpectatorPosition
Field Value
Type Description
VRage.MyPositionAndOrientation

SpectatorSpeed

Declaration
public SerializableVector2 SpectatorSpeed
Field Value
Type Description
VRage.SerializableVector2

VicinityArmorModelsCache

Declaration
public List<string> VicinityArmorModelsCache
Field Value
Type Description
System.Collections.Generic.List<System.String>

VicinityModelsCache

Declaration
public List<string> VicinityModelsCache
Field Value
Type Description
System.Collections.Generic.List<System.String>

VicinityVoxelCache

Declaration
public List<string> VicinityVoxelCache
Field Value
Type Description
System.Collections.Generic.List<System.String>

WorkshopId

Declaration
public Nullable<ulong> WorkshopId
Field Value
Type Description
System.Nullable<System.UInt64>

WorkshopId1

Declaration
public Nullable<ulong> WorkshopId1
Field Value
Type Description
System.Nullable<System.UInt64>

WorkshopServiceName

Declaration
public string WorkshopServiceName
Field Value
Type Description
System.String

WorkshopServiceName1

Declaration
public string WorkshopServiceName1
Field Value
Type Description
System.String

WorldBoundaries

Declaration
public Nullable<SerializableBoundingBoxD> WorldBoundaries
Field Value
Type Description
System.Nullable<VRage.SerializableBoundingBoxD>

WorldId

Declaration
[Serialize]
public Guid WorldId
Field Value
Type Description
System.Guid

Properties

AssemblerEfficiencyMultiplier

Declaration
public float AssemblerEfficiencyMultiplier { get; set; }
Property Value
Type Description
System.Single

AssemblerSpeedMultiplier

Declaration
public float AssemblerSpeedMultiplier { get; set; }
Property Value
Type Description
System.Single

AutoHealing

Declaration
public bool AutoHealing { get; set; }
Property Value
Type Description
System.Boolean

AutoSave

Declaration
public bool AutoSave { get; set; }
Property Value
Type Description
System.Boolean

CargoShipsEnabled

Declaration
public bool CargoShipsEnabled { get; set; }
Property Value
Type Description
System.Boolean

EnableCopyPaste

Declaration
public bool EnableCopyPaste { get; set; }
Property Value
Type Description
System.Boolean

GameMode

Declaration
public MyGameModeEnum GameMode { get; set; }
Property Value
Type Description
MyGameModeEnum

GameTime

Obsolete. Use ElapsedGameTime

Declaration
public DateTime GameTime { get; set; }
Property Value
Type Description
System.DateTime

InventorySizeMultiplier

Declaration
public float InventorySizeMultiplier { get; set; }
Property Value
Type Description
System.Single

MaxFloatingObjects

Declaration
public short MaxFloatingObjects { get; set; }
Property Value
Type Description
System.Int16

MaxPlayers

Declaration
public short MaxPlayers { get; set; }
Property Value
Type Description
System.Int16

OnlineMode

Declaration
public MyOnlineModeEnum OnlineMode { get; set; }
Property Value
Type Description
MyOnlineModeEnum

RefinerySpeedMultiplier

Declaration
public float RefinerySpeedMultiplier { get; set; }
Property Value
Type Description
System.Single

ShowPlayerNamesOnHud

Declaration
public bool ShowPlayerNamesOnHud { get; set; }
Property Value
Type Description
System.Boolean

ThrusterDamage

Declaration
public bool ThrusterDamage { get; set; }
Property Value
Type Description
System.Boolean

WeaponsEnabled

Declaration
public bool WeaponsEnabled { get; set; }
Property Value
Type Description
System.Boolean

Methods

ShouldSerializeAllPlayers()

Declaration
public bool ShouldSerializeAllPlayers()
Returns
Type Description
System.Boolean

ShouldSerializeAllPlayersColors()

Declaration
public bool ShouldSerializeAllPlayersColors()
Returns
Type Description
System.Boolean

ShouldSerializeAssemblerEfficiencyMultiplier()

Declaration
public bool ShouldSerializeAssemblerEfficiencyMultiplier()
Returns
Type Description
System.Boolean

ShouldSerializeAssemblerSpeedMultiplier()

Declaration
public bool ShouldSerializeAssemblerSpeedMultiplier()
Returns
Type Description
System.Boolean

ShouldSerializeAutoHealing()

Declaration
public bool ShouldSerializeAutoHealing()
Returns
Type Description
System.Boolean

ShouldSerializeAutoSave()

Declaration
public bool ShouldSerializeAutoSave()
Returns
Type Description
System.Boolean

ShouldSerializeCargoShipsEnabled()

Declaration
public bool ShouldSerializeCargoShipsEnabled()
Returns
Type Description
System.Boolean

ShouldSerializeClients()

Declaration
public bool ShouldSerializeClients()
Returns
Type Description
System.Boolean

ShouldSerializeConnectedPlayers()

Declaration
public bool ShouldSerializeConnectedPlayers()
Returns
Type Description
System.Boolean

ShouldSerializeDisconnectedPlayers()

Declaration
public bool ShouldSerializeDisconnectedPlayers()
Returns
Type Description
System.Boolean

ShouldSerializeEnableCopyPaste()

Declaration
public bool ShouldSerializeEnableCopyPaste()
Returns
Type Description
System.Boolean

ShouldSerializeGameMode()

Declaration
public bool ShouldSerializeGameMode()
Returns
Type Description
System.Boolean

ShouldSerializeGameTime()

Declaration
public bool ShouldSerializeGameTime()
Returns
Type Description
System.Boolean

ShouldSerializeInGameTime()

Declaration
public bool ShouldSerializeInGameTime()
Returns
Type Description
System.Boolean

ShouldSerializeInventorySizeMultiplier()

Declaration
public bool ShouldSerializeInventorySizeMultiplier()
Returns
Type Description
System.Boolean

ShouldSerializeMaxFloatingObjects()

Declaration
public bool ShouldSerializeMaxFloatingObjects()
Returns
Type Description
System.Boolean

ShouldSerializeMaxPlayers()

Declaration
public bool ShouldSerializeMaxPlayers()
Returns
Type Description
System.Boolean

ShouldSerializeOnlineMode()

Declaration
public bool ShouldSerializeOnlineMode()
Returns
Type Description
System.Boolean

ShouldSerializeRefinerySpeedMultiplier()

Declaration
public bool ShouldSerializeRefinerySpeedMultiplier()
Returns
Type Description
System.Boolean

ShouldSerializeShowPlayerNamesOnHud()

Declaration
public bool ShouldSerializeShowPlayerNamesOnHud()
Returns
Type Description
System.Boolean

ShouldSerializeThrusterDamage()

Declaration
public bool ShouldSerializeThrusterDamage()
Returns
Type Description
System.Boolean

ShouldSerializeWeaponsEnabled()

Declaration
public bool ShouldSerializeWeaponsEnabled()
Returns
Type Description
System.Boolean

ShouldSerializeWorldBoundaries()

Declaration
public bool ShouldSerializeWorldBoundaries()
Returns
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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