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Class MyObjectBuilder_Toolbar

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_Toolbar
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_Toolbar : MyObjectBuilder_Base

Constructors

MyObjectBuilder_Toolbar()

Declaration
public MyObjectBuilder_Toolbar()

Fields

ColorMaskHSVList

Declaration
[NoSerialize]
public List<Vector3> ColorMaskHSVList
Field Value
Type Description
System.Collections.Generic.List<Vector3>

SelectedSlot

Declaration
[Serialize]
public Nullable<int> SelectedSlot
Field Value
Type Description
System.Nullable<System.Int32>

Slots

Declaration
[Serialize]
public List<MyObjectBuilder_Toolbar.Slot> Slots
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_Toolbar.Slot>

SlotsGamepad

Declaration
[Serialize]
public List<MyObjectBuilder_Toolbar.Slot> SlotsGamepad
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_Toolbar.Slot>

ToolbarType

Declaration
public MyToolbarType ToolbarType
Field Value
Type Description
MyToolbarType

Methods

Remap(IMyRemapHelper)

Declaration
public void Remap(IMyRemapHelper remapHelper)
Parameters
Type Name Description
IMyRemapHelper remapHelper

ShouldSerializeColorMaskHSVList()

Declaration
public bool ShouldSerializeColorMaskHSVList()
Returns
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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