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Class MyObjectBuilder_CompositeTexture

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_CompositeTexture
MyObjectBuilder_ProgressBarCompositeTexture
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.Definitions
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_CompositeTexture : MyObjectBuilder_Base

Constructors

MyObjectBuilder_CompositeTexture()

Declaration
public MyObjectBuilder_CompositeTexture()

Fields

Center

Declaration
public MyStringHash Center
Field Value
Type Description
MyStringHash

CenterBottom

Declaration
public MyStringHash CenterBottom
Field Value
Type Description
MyStringHash

CenterTop

Declaration
public MyStringHash CenterTop
Field Value
Type Description
MyStringHash

LeftBottom

Declaration
public MyStringHash LeftBottom
Field Value
Type Description
MyStringHash

LeftCenter

Declaration
public MyStringHash LeftCenter
Field Value
Type Description
MyStringHash

LeftTop

Declaration
public MyStringHash LeftTop
Field Value
Type Description
MyStringHash

RightBottom

Declaration
public MyStringHash RightBottom
Field Value
Type Description
MyStringHash

RightCenter

Declaration
public MyStringHash RightCenter
Field Value
Type Description
MyStringHash

RightTop

Declaration
public MyStringHash RightTop
Field Value
Type Description
MyStringHash

Methods

IsValid()

Declaration
public virtual bool IsValid()
Returns
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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