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Class MyObjectBuilder_DeviceBase

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DeviceBase
MyObjectBuilder_GunBase
MyObjectBuilder_ToolBase
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_DeviceBase : MyObjectBuilder_Base

Constructors

MyObjectBuilder_DeviceBase()

Declaration
public MyObjectBuilder_DeviceBase()

Fields

InventoryItemId

Declaration
public Nullable<uint> InventoryItemId
Field Value
Type Description
System.Nullable<System.UInt32>

Methods

ShouldSerializeInventoryItemId()

Declaration
public bool ShouldSerializeInventoryItemId()
Returns
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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