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Class MyObjectBuilder_HudEntityParams

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_HudEntityParams
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
public class MyObjectBuilder_HudEntityParams : MyObjectBuilder_Base

Constructors

MyObjectBuilder_HudEntityParams()

Declaration
public MyObjectBuilder_HudEntityParams()

Fields

BlinkingTime

Declaration
public float BlinkingTime
Field Value
Type Description
System.Single

EntityId

Declaration
public long EntityId
Field Value
Type Description
System.Int64

FlagsEnum

Declaration
public MyHudIndicatorFlagsEnum FlagsEnum
Field Value
Type Description
VRage.Game.Gui.MyHudIndicatorFlagsEnum

ForceShow

Declaration
public bool ForceShow
Field Value
Type Description
System.Boolean

Owner

Declaration
public long Owner
Field Value
Type Description
System.Int64

Position

Declaration
public Vector3D Position
Field Value
Type Description
Vector3D

Share

Declaration
public MyOwnershipShareModeEnum Share
Field Value
Type Description
MyOwnershipShareModeEnum

Text

Declaration
public string Text
Field Value
Type Description
System.String

Waypoints

Declaration
[Serialize]
public List<MyPositionAndOrientation> Waypoints
Field Value
Type Description
System.Collections.Generic.List<VRage.MyPositionAndOrientation>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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