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Class MyObjectBuilder_AnimationSMNode

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_AnimationSMNode
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_AnimationSMNode : MyObjectBuilder_Base

Constructors

MyObjectBuilder_AnimationSMNode()

Declaration
public MyObjectBuilder_AnimationSMNode()

Fields

AnimationTree

Declaration
public MyObjectBuilder_AnimationTree AnimationTree
Field Value
Type Description
MyObjectBuilder_AnimationTree

EdPos

Declaration
public Nullable<Vector2I> EdPos
Field Value
Type Description
System.Nullable<Vector2I>

Name

Declaration
public string Name
Field Value
Type Description
System.String

StateMachineName

Declaration
public string StateMachineName
Field Value
Type Description
System.String

Type

Declaration
public MyObjectBuilder_AnimationSMNode.MySMNodeType Type
Field Value
Type Description
MyObjectBuilder_AnimationSMNode.MySMNodeType

Variables

Declaration
public List<MyObjectBuilder_AnimationSMVariable> Variables
Field Value
Type Description
System.Collections.Generic.List<VRage.Game.ObjectBuilders.Animation.MyObjectBuilder_AnimationSMVariable>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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