Class MyObjectBuilder_AiTarget
Inheritance
System.Object
MyObjectBuilder_AiTarget
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_AiTarget : MyObjectBuilder_Base
Constructors
MyObjectBuilder_AiTarget()
Declaration
public MyObjectBuilder_AiTarget()
Fields
CompoundId
Declaration
public Nullable<ushort> CompoundId
Field Value
Type |
Description |
System.Nullable<System.UInt16> |
|
CurrentTarget
Declaration
public MyAiTargetEnum CurrentTarget
Field Value
EntityId
Declaration
public Nullable<long> EntityId
Field Value
Type |
Description |
System.Nullable<System.Int64> |
|
TargetCube
Declaration
public Vector3I TargetCube
Field Value
TargetPosition
Declaration
public Vector3D TargetPosition
Field Value
UnreachableEntities
Declaration
public List<MyObjectBuilder_AiTarget.UnreachableEntitiesData> UnreachableEntities
Field Value
Extension Methods