Class MyObjectBuilder_Sector
  
  
  
  
    Inheritance
    System.Object
    
    MyObjectBuilder_Sector
   
  
  
  Assembly: VRage.Game.dll
  Syntax
  
    [MyObjectBuilderDefinition]
public class MyObjectBuilder_Sector : MyObjectBuilder_Base
   
  Constructors
  
  
  
  
  MyObjectBuilder_Sector()
  
  
  Declaration
  
    public MyObjectBuilder_Sector()
   
  Fields
  
  
  
  AppVersion
  
  
  Declaration
  
  Field Value
  
    
      
        | Type | Description | 
    
    
      
        | System.Int32 |  | 
    
  
  
  
  Encounters
  
  
  Declaration
  
    public MyObjectBuilder_Encounters Encounters
   
  Field Value
  
  
  
  Environment
  
  
  Declaration
  
    public MyObjectBuilder_EnvironmentSettings Environment
   
  Field Value
  
  
  
  Position
  
  
  Declaration
  
  Field Value
  
  
  
  SectorEvents
  
  
  Declaration
  
    public MyObjectBuilder_GlobalEvents SectorEvents
   
  Field Value
  
  
  
  VoxelHandVolumeChanged
  
  
  Declaration
  
    public ulong VoxelHandVolumeChanged
   
  Field Value
  
    
      
        | Type | Description | 
    
    
      
        | System.UInt64 |  | 
    
  
  Properties
  
  
  
  
  SectorObjects
  
  
  Declaration
  
    [DynamicObjectBuilder(false)]
public List<MyObjectBuilder_EntityBase> SectorObjects { get; set; }
   
  Property Value
  
  Methods
  
  
  
  
  ShouldSerializeEnvironment()
  
  
  Declaration
  
    public bool ShouldSerializeEnvironment()
   
  Returns
  
    
      
        | Type | Description | 
    
    
      
        | System.Boolean |  | 
    
  
  Extension Methods