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Class MyObjectBuilder_Battery

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_Battery
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_Battery : MyObjectBuilder_Base

Constructors

MyObjectBuilder_Battery()

Declaration
public MyObjectBuilder_Battery()

Fields

CurrentCapacity

Declaration
public float CurrentCapacity
Field Value
Type Description
System.Single

ProducerEnabled

Declaration
public bool ProducerEnabled
Field Value
Type Description
System.Boolean

RegenEffects

Declaration
public List<MyObjectBuilder_BatteryRegenerationEffect> RegenEffects
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_BatteryRegenerationEffect>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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