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Class MyObjectBuilder_ComponentBase

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ComponentBase
MyObjectBuilder_AiBlockComponent
MyObjectBuilder_AiBlockPowerComponent
MyObjectBuilder_AutopilotComponent
MyObjectBuilder_BasicMissionAutopilot
MyObjectBuilder_BasicMissionFollowHome
MyObjectBuilder_BasicMissionFollowPlayer
MyObjectBuilder_ChatBroadcastEntityComponent
MyObjectBuilder_EmotionControllerComponent
MyObjectBuilder_EventAngleChanged
MyObjectBuilder_EventBlockAddedRemoved
MyObjectBuilder_EventBlockIntegrity
MyObjectBuilder_EventBlockOnOff
MyObjectBuilder_EventCargoFilledEntityComponent
MyObjectBuilder_EventCockpitOccupied
MyObjectBuilder_EventConnectorConnected
MyObjectBuilder_EventConnectorReadyToLock
MyObjectBuilder_EventDistanceToLockedTarget
MyObjectBuilder_EventDoorOpened
MyObjectBuilder_EventGasTankFilled
MyObjectBuilder_EventGridSpeedChanged
MyObjectBuilder_EventLandingGearLocked
MyObjectBuilder_EventMagneticLockReady
MyObjectBuilder_EventMerged
MyObjectBuilder_EventNaturalGravityChanged
MyObjectBuilder_EventPistonPosition
MyObjectBuilder_EventPowerOutput
MyObjectBuilder_EventRotorHingeAttachedDetached
MyObjectBuilder_EventStoredPower
MyObjectBuilder_EventSurfaceHeight
MyObjectBuilder_EventThrustPercentage
MyObjectBuilder_GlobalEncounterComponent
MyObjectBuilder_LcdSurfaceComponent
MyObjectBuilder_MaintenancePanelComponent
MyObjectBuilder_MultiTextPanelComponent
MyObjectBuilder_OffensiveCombatCircleOrbit
MyObjectBuilder_OffensiveCombatHitAndRun
MyObjectBuilder_OffensiveCombatIntercept
MyObjectBuilder_OffensiveCombatStayAtRange
MyObjectBuilder_ParticleEntityComponent
MyObjectBuilder_PathRecorderComponent
MyObjectBuilder_RandomCargoEntityComponent
MyObjectBuilder_RandomMovementSubpartComponent
MyObjectBuilder_RotatingSubpartComponent
MyObjectBuilder_SearchEnemyComponent
MyObjectBuilder_SignalChannelEntityComponent
MyObjectBuilder_SignalConnectivityCheckerEntityComponent
MyObjectBuilder_SignalReceiverEntityComponent
MyObjectBuilder_SignalSenderEntityComponent
MyObjectBuilder_MaintenancePanelAggregate
MyObjectBuilder_ModelComponent
MyObjectBuilder_AssetModifierComponent
MyObjectBuilder_AtmosphereDetectorComponent
MyObjectBuilder_CharacterPickupComponent
MyObjectBuilder_CharacterSoundComponent
MyObjectBuilder_ContainerDropComponent
MyObjectBuilder_EntityCapacitorComponent
MyObjectBuilder_EntityDurabilityComponent
MyObjectBuilder_EntityReverbDetectorComponent
MyObjectBuilder_EntityStatComponent
MyObjectBuilder_EntityStorageComponent
MyObjectBuilder_FractureComponentBase
MyObjectBuilder_InventoryBase
MyObjectBuilder_InventorySpawnComponent
MyObjectBuilder_ModCustomComponent
MyObjectBuilder_ModStorageComponent
MyObjectBuilder_PhysicsComponentBase
MyObjectBuilder_RespawnComponent
MyObjectBuilder_ShipSoundComponent
MyObjectBuilder_SunTrackingComponent
MyObjectBuilder_TargetFocusComponent
MyObjectBuilder_TargetLockingBlockComponent
MyObjectBuilder_TargetLockingComponent
MyObjectBuilder_TimerComponent
MyObjectBuilder_TriggerAggregate
MyObjectBuilder_TriggerBase
MyObjectBuilder_UseObjectsComponent
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.ComponentSystem
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public abstract class MyObjectBuilder_ComponentBase : MyObjectBuilder_Base

Constructors

MyObjectBuilder_ComponentBase()

Declaration
protected MyObjectBuilder_ComponentBase()

Fields

RemoveExistingComponentOnNewInsert

Declaration
public bool RemoveExistingComponentOnNewInsert
Field Value
Type Description
System.Boolean

Methods

Remap(IMyRemapHelper)

Declaration
public virtual void Remap(IMyRemapHelper remapHelper)
Parameters
Type Name Description
IMyRemapHelper remapHelper

SetupForProjector()

Declaration
public virtual void SetupForProjector()

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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