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Namespace VRage.Game.ObjectBuilders

Classes

GunObjectBuilderExtensions

MyComponentBlockEntry

MyGroupedIds

MyGroupedIds.GroupedId

MyMappedId

MyObjectBuilder_AnimationControllerDefinition

MyObjectBuilder_AnimationFootIkChain

MyObjectBuilder_AnimationLayer

MyObjectBuilder_AnimationLayer.MyLayerMode

MyObjectBuilder_AnimationSM

MyObjectBuilder_AnimationSMCondition

MyObjectBuilder_AnimationSMCondition.MyOperationType

MyObjectBuilder_AnimationSMConditionsConjunction

Conjunction of several simple conditions. This conjunction is true if all contained conditions are true.

MyObjectBuilder_AnimationSMNode

MyObjectBuilder_AnimationSMNode.MySMNodeType

MyObjectBuilder_AnimationSMTransition

MyObjectBuilder_AnimationTree

Root node of the whole animation tree. Supports storing of orphaned nodes.

MyObjectBuilder_AnimationTreeNode

Base class of all object builders of animation tree nodes.

MyObjectBuilder_AnimationTreeNodeAdd

Additive node. Child nodes are base node + additive node.

MyObjectBuilder_AnimationTreeNodeDynamicTrack

Track node, playing track given from action

MyObjectBuilder_AnimationTreeNodeIkTarget

Track node, storing information about track and playing settings.

MyObjectBuilder_AnimationTreeNodeMix1D

Linear mixing node. Maps child nodes on 1D axis, interpolates according to parameter value.

MyObjectBuilder_AnimationTreeNodeSetter

Setter node, storing information about timed variable setting.

MyObjectBuilder_AnimationTreeNodeSetter.ValueAssignment

MyObjectBuilder_AnimationTreeNodeTrack

Track node, storing information about track and playing settings.

MyObjectBuilder_CampaignSessionComponent

MyObjectBuilder_CargoContainerInventoryBagEntity

MyObjectBuilder_EntityStat

MyObjectBuilder_EntityStatRegenEffect

MyObjectBuilder_EnvironmentalParticleLogic

MyObjectBuilder_EnvironmentalParticleLogicFireFly

MyObjectBuilder_EnvironmentalParticleLogicGrassland

MyObjectBuilder_EnvironmentalParticleLogicSpace

MyObjectBuilder_InventoryBagEntity

MyObjectBuilder_Localization

MyObjectBuilder_Localization.KeyEntry

MyObjectBuilder_ModifiableEntity

MyObjectBuilder_NeutralShipSpawner

MyObjectBuilder_NeutralShipSpawner.ShipTimePair

MyObjectBuilder_PlanetMapProvider

MyObjectBuilder_PlanetTextureMapProvider

MyObjectBuilder_RadialMenu

MyObjectBuilder_RadialMenuItemVoxelHand

MyObjectBuilder_RadialMenuItemVoxelHandBrush

MyObjectBuilder_SchematicItem

MyObjectBuilder_SectorWeatherComponent

MyObjectBuilder_SkinInventory

MyObjectBuilder_ToolbarItemUsable

MyObjectBuilder_UsableItem

MyParameterAnimTreeNodeMapping

Helper struct: parameter mapping.

MySerializedTextPanelData

Interfaces

IMyObjectBuilder_GunObject<T>

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