Show / Hide Table of Contents

Class MyComponentBlockEntry

Inheritance
System.Object
MyComponentBlockEntry
Namespace: VRage.Game.ObjectBuilders
Assembly: VRage.Game.dll
Syntax
public class MyComponentBlockEntry : Object

Constructors

MyComponentBlockEntry()

Declaration
public MyComponentBlockEntry()

Fields

Enabled

Declaration
public bool Enabled
Field Value
Type Description
System.Boolean

Main

Whether the given block should be used when spawning the component which it contains

Declaration
public bool Main
Field Value
Type Description
System.Boolean

Subtype

Declaration
public string Subtype
Field Value
Type Description
System.String

Type

Declaration
public string Type
Field Value
Type Description
System.String
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾