Class MyComponentBlockEntry
Inheritance
System.Object
MyComponentBlockEntry
Assembly: VRage.Game.dll
Syntax
public class MyComponentBlockEntry : Object
Constructors
MyComponentBlockEntry()
Declaration
public MyComponentBlockEntry()
Fields
Enabled
Declaration
Field Value
Type |
Description |
System.Boolean |
|
Main
Whether the given block should be used when spawning the component which it contains
Declaration
Field Value
Type |
Description |
System.Boolean |
|
Subtype
Declaration
Field Value
Type |
Description |
System.String |
|
Type
Declaration
Field Value
Type |
Description |
System.String |
|