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Class MyObjectBuilder_RadialMenuItemVoxelHand

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_RadialMenuItem
MyObjectBuilder_RadialMenuItemVoxelHand
Inherited Members
MyObjectBuilder_RadialMenuItem.Icons
MyObjectBuilder_RadialMenuItem.LabelName
MyObjectBuilder_RadialMenuItem.LabelShortcut
MyObjectBuilder_RadialMenuItem.CloseMenu
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_RadialMenuItemVoxelHand : MyObjectBuilder_RadialMenuItem

Constructors

MyObjectBuilder_RadialMenuItemVoxelHand()

Declaration
public MyObjectBuilder_RadialMenuItemVoxelHand()

Fields

Material

Declaration
public SerializableDefinitionId Material
Field Value
Type Description
SerializableDefinitionId

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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