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Class MyObjectBuilder_BranchingScriptNode

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ScriptNode
MyObjectBuilder_BranchingScriptNode
Inherited Members
MyObjectBuilder_ScriptNode.ID
MyObjectBuilder_ScriptNode.Position
MyObjectBuilder_ScriptNode.AfterDeserialize()
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_BranchingScriptNode : MyObjectBuilder_ScriptNode

Constructors

MyObjectBuilder_BranchingScriptNode()

Declaration
public MyObjectBuilder_BranchingScriptNode()

Fields

InputID

Declaration
public MyVariableIdentifier InputID
Field Value
Type Description
MyVariableIdentifier

SequenceFalseOutputID

Declaration
public int SequenceFalseOutputID
Field Value
Type Description
System.Int32

SequenceInputID

Declaration
public int SequenceInputID
Field Value
Type Description
System.Int32

SequenceTrueOutputID

Declaration
public int SequenceTrueOutputID
Field Value
Type Description
System.Int32

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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