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Class MyObjectBuilder_ConstantScriptNode

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ScriptNode
MyObjectBuilder_ConstantScriptNode
Inherited Members
MyObjectBuilder_ScriptNode.ID
MyObjectBuilder_ScriptNode.Position
MyObjectBuilder_ScriptNode.AfterDeserialize()
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_ConstantScriptNode : MyObjectBuilder_ScriptNode

Constructors

MyObjectBuilder_ConstantScriptNode()

Declaration
public MyObjectBuilder_ConstantScriptNode()

Fields

OutputIds

Declaration
public IdentifierList OutputIds
Field Value
Type Description
IdentifierList

OutputIdsX

Declaration
public IdentifierList OutputIdsX
Field Value
Type Description
IdentifierList

OutputIdsY

Declaration
public IdentifierList OutputIdsY
Field Value
Type Description
IdentifierList

OutputIdsZ

Declaration
public IdentifierList OutputIdsZ
Field Value
Type Description
IdentifierList

Type

Declaration
public string Type
Field Value
Type Description
System.String

Value

Declaration
public string Value
Field Value
Type Description
System.String

Vector

Declaration
public Vector3D Vector
Field Value
Type Description
Vector3D

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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