Class MyObjectBuilder_TriggerScriptNode
Inheritance
System.Object
MyObjectBuilder_TriggerScriptNode
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_TriggerScriptNode : MyObjectBuilder_ScriptNode
Constructors
MyObjectBuilder_TriggerScriptNode()
Declaration
public MyObjectBuilder_TriggerScriptNode()
Fields
Declaration
public List<MyVariableIdentifier> InputIDs
Field Value
Declaration
public List<string> InputNames
Field Value
Type |
Description |
System.Collections.Generic.List<System.String> |
|
Declaration
public List<string> InputTypes
Field Value
Type |
Description |
System.Collections.Generic.List<System.String> |
|
Declaration
public int SequenceInputID
Field Value
Type |
Description |
System.Int32 |
|
Declaration
public List<int> SequenceInputs
Field Value
Type |
Description |
System.Collections.Generic.List<System.Int32> |
|
TriggerName
Declaration
public string TriggerName
Field Value
Type |
Description |
System.String |
|
Methods
AfterDeserialize()
Declaration
public override void AfterDeserialize()
Overrides
Extension Methods