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Class MyObjectBuilder_VariableSetterScriptNode

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ScriptNode
MyObjectBuilder_VariableSetterScriptNode
Inherited Members
MyObjectBuilder_ScriptNode.ID
MyObjectBuilder_ScriptNode.Position
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_VariableSetterScriptNode : MyObjectBuilder_ScriptNode

Constructors

MyObjectBuilder_VariableSetterScriptNode()

Declaration
public MyObjectBuilder_VariableSetterScriptNode()

Fields

SequenceInputID

Declaration
public int SequenceInputID
Field Value
Type Description
System.Int32

SequenceInputs

Declaration
public List<int> SequenceInputs
Field Value
Type Description
System.Collections.Generic.List<System.Int32>

SequenceOutputID

Declaration
public int SequenceOutputID
Field Value
Type Description
System.Int32

ValueInputID

Declaration
public MyVariableIdentifier ValueInputID
Field Value
Type Description
MyVariableIdentifier

VariableName

Declaration
public string VariableName
Field Value
Type Description
System.String

VariableValue

Declaration
public string VariableValue
Field Value
Type Description
System.String

Methods

AfterDeserialize()

Declaration
public override void AfterDeserialize()
Overrides
MyObjectBuilder_ScriptNode.AfterDeserialize()

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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