Show / Hide Table of Contents

Class MyObjectBuilder_OffensiveCombatStayAtRange

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ComponentBase
MyObjectBuilder_OffensiveCombatStayAtRange
Inherited Members
MyObjectBuilder_ComponentBase.RemoveExistingComponentOnNewInsert
MyObjectBuilder_ComponentBase.SetupForProjector()
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: Sandbox.Common.ObjectBuilders
Assembly: SpaceEngineers.ObjectBuilders.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_OffensiveCombatStayAtRange : MyObjectBuilder_ComponentBase

Constructors

MyObjectBuilder_OffensiveCombatStayAtRange()

Declaration
public MyObjectBuilder_OffensiveCombatStayAtRange()

Fields

EvasiveManeuvers

Declaration
public bool EvasiveManeuvers
Field Value
Type Description
System.Boolean

FacingMode

Declaration
public int FacingMode
Field Value
Type Description
System.Int32

FacingPriority

Declaration
public Base6Directions.DirectionFlags FacingPriority
Field Value
Type Description
Base6Directions.DirectionFlags

MaximalDistance

Declaration
public float MaximalDistance
Field Value
Type Description
System.Single

MinimalDistance

Declaration
public float MinimalDistance
Field Value
Type Description
System.Single

SelectedWeapons

Declaration
[Nullable]
public MySerializableList<long> SelectedWeapons
Field Value
Type Description
VRage.ObjectBuilder.MySerializableList<System.Int64>

Methods

Remap(IMyRemapHelper)

Declaration
public override void Remap(IMyRemapHelper remapHelper)
Parameters
Type Name Description
IMyRemapHelper remapHelper
Overrides
MyObjectBuilder_ComponentBase.Remap(IMyRemapHelper)

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾