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Class MyObjectBuilder_ContainerDropComponent

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ComponentBase
MyObjectBuilder_ContainerDropComponent
Inherited Members
MyObjectBuilder_ComponentBase.RemoveExistingComponentOnNewInsert
MyObjectBuilder_ComponentBase.SetupForProjector()
MyObjectBuilder_ComponentBase.Remap(IMyRemapHelper)
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.ComponentSystem
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_ContainerDropComponent : MyObjectBuilder_ComponentBase

Constructors

MyObjectBuilder_ContainerDropComponent()

Declaration
public MyObjectBuilder_ContainerDropComponent()

Fields

Competetive

Declaration
public bool Competetive
Field Value
Type Description
System.Boolean

GPSName

Declaration
public string GPSName
Field Value
Type Description
System.String

GridEntityId

Declaration
public long GridEntityId
Field Value
Type Description
System.Int64

Owner

Declaration
public long Owner
Field Value
Type Description
System.Int64

PlayingSound

Declaration
[Serialize]
public string PlayingSound
Field Value
Type Description
System.String

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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In This Article
  • Constructors
    • MyObjectBuilder_ContainerDropComponent()
  • Fields
    • Competetive
    • GPSName
    • GridEntityId
    • Owner
    • PlayingSound
  • Extension Methods
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