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Class MyObjectBuilder_TimerComponent

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ComponentBase
MyObjectBuilder_TimerComponent
Inherited Members
MyObjectBuilder_ComponentBase.RemoveExistingComponentOnNewInsert
MyObjectBuilder_ComponentBase.SetupForProjector()
MyObjectBuilder_ComponentBase.Remap(IMyRemapHelper)
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.ComponentSystem
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_TimerComponent : MyObjectBuilder_ComponentBase

Constructors

MyObjectBuilder_TimerComponent()

Declaration
public MyObjectBuilder_TimerComponent()

Fields

RemoveEntityOnTimer

Declaration
public bool RemoveEntityOnTimer
Field Value
Type Description
System.Boolean

Repeat

Declaration
public bool Repeat
Field Value
Type Description
System.Boolean

SetTimeMinutes

Declaration
public float SetTimeMinutes
Field Value
Type Description
System.Single

TimerEnabled

Declaration
public bool TimerEnabled
Field Value
Type Description
System.Boolean

TimerType

Declaration
public MyTimerTypes TimerType
Field Value
Type Description
MyTimerTypes

TimeToEvent

Declaration
public float TimeToEvent
Field Value
Type Description
System.Single

Properties

FramesFromLastTrigger

Declaration
public uint FramesFromLastTrigger { get; set; }
Property Value
Type Description
System.UInt32

IsSessionUpdateEnabled

Declaration
public bool IsSessionUpdateEnabled { get; set; }
Property Value
Type Description
System.Boolean

TimerTickInFrames

Declaration
public uint TimerTickInFrames { get; set; }
Property Value
Type Description
System.UInt32

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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