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Class MyObjectBuilder_OffensiveCombatHitAndRun

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ComponentBase
MyObjectBuilder_OffensiveCombatHitAndRun
Inherited Members
MyObjectBuilder_ComponentBase.RemoveExistingComponentOnNewInsert
MyObjectBuilder_ComponentBase.SetupForProjector()
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: Sandbox.Common.ObjectBuilders
Assembly: SpaceEngineers.ObjectBuilders.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_OffensiveCombatHitAndRun : MyObjectBuilder_ComponentBase

Constructors

MyObjectBuilder_OffensiveCombatHitAndRun()

Declaration
public MyObjectBuilder_OffensiveCombatHitAndRun()

Fields

BreakOffDistance

Declaration
public float BreakOffDistance
Field Value
Type Description
System.Single

HitAndRunState

Declaration
[Nullable]
public HitAndRunState HitAndRunState
Field Value
Type Description
HitAndRunState

RetreatAngle

Declaration
public float RetreatAngle
Field Value
Type Description
System.Single

RetreatDistance

Declaration
public float RetreatDistance
Field Value
Type Description
System.Single

RetreatTimeout

Declaration
public float RetreatTimeout
Field Value
Type Description
System.Single

SelectedWeapons

Declaration
public MySerializableList<long> SelectedWeapons
Field Value
Type Description
VRage.ObjectBuilder.MySerializableList<System.Int64>

Methods

Remap(IMyRemapHelper)

Declaration
public override void Remap(IMyRemapHelper remapHelper)
Parameters
Type Name Description
IMyRemapHelper remapHelper
Overrides
MyObjectBuilder_ComponentBase.Remap(IMyRemapHelper)

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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