Show / Hide Table of Contents

Class MyObjectBuilder_ScriptManager

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_SessionComponent
MyObjectBuilder_ScriptManager
Inherited Members
MyObjectBuilder_SessionComponent.ShouldSerializeDefinition()
MyObjectBuilder_SessionComponent.Definition
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_ScriptManager : MyObjectBuilder_SessionComponent

Constructors

MyObjectBuilder_ScriptManager()

Declaration
public MyObjectBuilder_ScriptManager()

Fields

variables

Declaration
public SerializableDictionary<string, object> variables
Field Value
Type Description
VRage.Serialization.SerializableDictionary<System.String, System.Object>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
☀
☾
In This Article
  • Constructors
    • MyObjectBuilder_ScriptManager()
  • Fields
    • variables
  • Extension Methods
Back to top
Generated by DocFX
☀
☾