Class MyObjectBuilder_ScenarioDefinition
Inheritance
System.Object
MyObjectBuilder_ScenarioDefinition
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_ScenarioDefinition : MyObjectBuilder_DefinitionBase
Constructors
MyObjectBuilder_ScenarioDefinition()
Declaration
public MyObjectBuilder_ScenarioDefinition()
Fields
AsteroidClusters
Declaration
public MyObjectBuilder_ScenarioDefinition.AsteroidClustersSettings AsteroidClusters
Field Value
Battle
Declaration
public MyObjectBuilder_ScenarioDefinition.MyOBBattleSettings Battle
Field Value
CreativeInventoryItems
Declaration
public MyObjectBuilder_InventoryItem[] CreativeInventoryItems
Field Value
CreativeModeAmmoItems
Declaration
public MyObjectBuilder_ScenarioDefinition.StartingItem[] CreativeModeAmmoItems
Field Value
CreativeModeComponents
Declaration
public MyObjectBuilder_ScenarioDefinition.StartingItem[] CreativeModeComponents
Field Value
CreativeModePhysicalItems
Declaration
public MyObjectBuilder_ScenarioDefinition.StartingPhysicalItem[] CreativeModePhysicalItems
Field Value
CreativeModeWeapons
Declaration
public string[] CreativeModeWeapons
Field Value
Type |
Description |
System.String[] |
|
DefaultEnvironment
Declaration
public MyEnvironmentHostilityEnum DefaultEnvironment
Field Value
EnvironmentDefinition
Declaration
public SerializableDefinitionId EnvironmentDefinition
Field Value
GameDate
Declaration
Field Value
Type |
Description |
System.Int64 |
|
GameDefinition
Declaration
public SerializableDefinitionId GameDefinition
Field Value
MainCharacterModel
Declaration
public string MainCharacterModel
Field Value
Type |
Description |
System.String |
|
PossibleStartingStates
Declaration
public MyObjectBuilder_WorldGeneratorPlayerStartingState[] PossibleStartingStates
Field Value
SunDirection
Declaration
public SerializableVector3 SunDirection
Field Value
Type |
Description |
VRage.SerializableVector3 |
|
Declaration
public MyObjectBuilder_Toolbar SurvivalDefaultToolbar
Field Value
SurvivalInventoryItems
Declaration
public MyObjectBuilder_InventoryItem[] SurvivalInventoryItems
Field Value
SurvivalModeAmmoItems
Declaration
public MyObjectBuilder_ScenarioDefinition.StartingItem[] SurvivalModeAmmoItems
Field Value
SurvivalModeComponents
Declaration
public MyObjectBuilder_ScenarioDefinition.StartingItem[] SurvivalModeComponents
Field Value
SurvivalModePhysicalItems
Declaration
public MyObjectBuilder_ScenarioDefinition.StartingPhysicalItem[] SurvivalModePhysicalItems
Field Value
SurvivalModeWeapons
Declaration
public string[] SurvivalModeWeapons
Field Value
Type |
Description |
System.String[] |
|
WorldBoundaries
Declaration
public Nullable<SerializableBoundingBoxD> WorldBoundaries
Field Value
Type |
Description |
System.Nullable<VRage.SerializableBoundingBoxD> |
|
WorldGeneratorOperations
Declaration
public MyObjectBuilder_WorldGeneratorOperation[] WorldGeneratorOperations
Field Value
Properties
Declaration
public MyObjectBuilder_Toolbar CreativeDefaultToolbar { get; set; }
Property Value
Declaration
public MyObjectBuilder_Toolbar DefaultToolbar { get; set; }
Property Value
Methods
Declaration
public bool ShouldSerializeDefaultToolbar()
Returns
Type |
Description |
System.Boolean |
|
Extension Methods