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Class MyObjectBuilder_RadiationImmunityStatDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_EntityStatDefinition
MyObjectBuilder_RadiationImmunityStatDefinition
Inherited Members
MyObjectBuilder_EntityStatDefinition.MinValue
MyObjectBuilder_EntityStatDefinition.MaxValue
MyObjectBuilder_EntityStatDefinition.DefaultValue
MyObjectBuilder_EntityStatDefinition.EnabledInCreative
MyObjectBuilder_EntityStatDefinition.Name
MyObjectBuilder_EntityStatDefinition.GuiDef
MyObjectBuilder_EntityStatDefinition.ReducedOnSpawnValue
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_RadiationImmunityStatDefinition : MyObjectBuilder_EntityStatDefinition

Constructors

MyObjectBuilder_RadiationImmunityStatDefinition()

Declaration
public MyObjectBuilder_RadiationImmunityStatDefinition()

Fields

Decay

Declaration
public float Decay
Field Value
Type Description
System.Single

LowThreshold

Declaration
public float LowThreshold
Field Value
Type Description
System.Single

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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