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Class MyObjectBuilder_EntityStatDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_EntityStatDefinition
Inherited Members
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_EntityStatDefinition : MyObjectBuilder_DefinitionBase

Constructors

MyObjectBuilder_EntityStatDefinition()

Declaration
public MyObjectBuilder_EntityStatDefinition()

Fields

DefaultValue

Declaration
public float DefaultValue
Field Value
Type Description
System.Single

EnabledInCreative

Declaration
public bool EnabledInCreative
Field Value
Type Description
System.Boolean

GuiDef

Declaration
public MyObjectBuilder_EntityStatDefinition.GuiDefinition GuiDef
Field Value
Type Description
MyObjectBuilder_EntityStatDefinition.GuiDefinition

MaxValue

Declaration
public float MaxValue
Field Value
Type Description
System.Single

MinValue

Declaration
public float MinValue
Field Value
Type Description
System.Single

Name

Declaration
public string Name
Field Value
Type Description
System.String

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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