Class MyObjectBuilder_Inventory
Inheritance
System.Object
MyObjectBuilder_Inventory
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_Inventory : MyObjectBuilder_InventoryBase
Constructors
MyObjectBuilder_Inventory()
Declaration
public MyObjectBuilder_Inventory()
Fields
InventoryFlags
Declaration
public Nullable<MyInventoryFlags> InventoryFlags
Field Value
Items
Declaration
public List<MyObjectBuilder_InventoryItem> Items
Field Value
Mass
Declaration
public Nullable<MyFixedPoint> Mass
Field Value
Type |
Description |
System.Nullable<VRage.MyFixedPoint> |
|
MaxItemCount
Declaration
public Nullable<int> MaxItemCount
Field Value
Type |
Description |
System.Nullable<System.Int32> |
|
nextItemId
Declaration
Field Value
Type |
Description |
System.UInt32 |
|
RemoveEntityOnEmpty
Declaration
public bool RemoveEntityOnEmpty
Field Value
Type |
Description |
System.Boolean |
|
Size
Declaration
public Nullable<SerializableVector3> Size
Field Value
Type |
Description |
System.Nullable<VRage.SerializableVector3> |
|
Volume
Declaration
public Nullable<MyFixedPoint> Volume
Field Value
Type |
Description |
System.Nullable<VRage.MyFixedPoint> |
|
Methods
Clear()
Declaration
public override void Clear()
Overrides
ShouldSerializeMaxItemCount()
Declaration
public bool ShouldSerializeMaxItemCount()
Returns
Type |
Description |
System.Boolean |
|
Extension Methods