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Class MyObjectBuilder_EnvironmentItemDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_PhysicalModelDefinition
MyObjectBuilder_EnvironmentItemDefinition
Inherited Members
MyObjectBuilder_PhysicalModelDefinition.Model
MyObjectBuilder_PhysicalModelDefinition.PhysicalMaterial
MyObjectBuilder_PhysicalModelDefinition.Mass
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_EnvironmentItemDefinition : MyObjectBuilder_PhysicalModelDefinition

Constructors

MyObjectBuilder_EnvironmentItemDefinition()

Declaration
public MyObjectBuilder_EnvironmentItemDefinition()

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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