Class MyObjectBuilder_Character
Inheritance
System.Object
MyObjectBuilder_Character
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_Character : MyObjectBuilder_EntityBase
Constructors
MyObjectBuilder_Character()
Declaration
public MyObjectBuilder_Character()
Fields
AIMode
Declaration
Field Value
Type |
Description |
System.Boolean |
|
AutoenableJetpackDelay
Declaration
public float AutoenableJetpackDelay
Field Value
Type |
Description |
System.Single |
|
Battery
Declaration
public MyObjectBuilder_Battery Battery
Field Value
BuildPlanner
Declaration
[Serialize]
public List<MyObjectBuilder_Character.BuildPlanItem> BuildPlanner
Field Value
CharacterGeneralDamageModifier
Declaration
public float CharacterGeneralDamageModifier
Field Value
Type |
Description |
System.Single |
|
CharacterModel
Declaration
public string CharacterModel
Field Value
Type |
Description |
System.String |
|
CharacterModels
Declaration
public static Dictionary<string, SerializableVector3> CharacterModels
Field Value
Type |
Description |
System.Collections.Generic.Dictionary<System.String, VRage.SerializableVector3> |
|
ColorMaskHSV
Declaration
public SerializableVector3 ColorMaskHSV
Field Value
Type |
Description |
VRage.SerializableVector3 |
|
DampenersEnabled
Declaration
public bool DampenersEnabled
Field Value
Type |
Description |
System.Boolean |
|
DisplayName
Declaration
public string DisplayName
Field Value
Type |
Description |
System.String |
|
EnableBroadcasting
Declaration
public bool EnableBroadcasting
Field Value
Type |
Description |
System.Boolean |
|
EnableBroadcastingPlayerToggle
Declaration
public bool EnableBroadcastingPlayerToggle
Field Value
Type |
Description |
System.Boolean |
|
EnabledComponents
Declaration
[Nullable]
public List<string> EnabledComponents
Field Value
Type |
Description |
System.Collections.Generic.List<System.String> |
|
EnvironmentOxygenLevel
Declaration
public float EnvironmentOxygenLevel
Field Value
Type |
Description |
System.Single |
|
HandWeapon
Declaration
[Nullable]
[DynamicObjectBuilder(false)]
public MyObjectBuilder_EntityBase HandWeapon
Field Value
HeadAngle
Declaration
public SerializableVector2 HeadAngle
Field Value
Type |
Description |
VRage.SerializableVector2 |
|
Health
Declaration
[NoSerialize]
public Nullable<float> Health
Field Value
Type |
Description |
System.Nullable<System.Single> |
|
Inventory
Declaration
[Serialize]
public MyObjectBuilder_Inventory Inventory
Field Value
IsInFirstPersonView
Declaration
public bool IsInFirstPersonView
Field Value
Type |
Description |
System.Boolean |
|
IsPersistenceCharacter
Declaration
public bool IsPersistenceCharacter
Field Value
Type |
Description |
System.Boolean |
|
IsStartingCharacterForLobby
Declaration
public bool IsStartingCharacterForLobby
Field Value
Type |
Description |
System.Boolean |
|
JetpackEnabled
Declaration
public bool JetpackEnabled
Field Value
Type |
Description |
System.Boolean |
|
LightEnabled
Declaration
Field Value
Type |
Description |
System.Boolean |
|
LinearVelocity
Declaration
public SerializableVector3 LinearVelocity
Field Value
Type |
Description |
VRage.SerializableVector3 |
|
LootingCounter
Declaration
public float LootingCounter
Field Value
Type |
Description |
System.Single |
|
MovementState
Declaration
public MyCharacterMovementEnum MovementState
Field Value
NeedsOxygenFromSuit
Declaration
public bool NeedsOxygenFromSuit
Field Value
Type |
Description |
System.Boolean |
|
OwningPlayerIdentityId
Declaration
public Nullable<long> OwningPlayerIdentityId
Field Value
Type |
Description |
System.Nullable<System.Int64> |
|
OxygenLevel
Declaration
Field Value
Type |
Description |
System.Single |
|
RelativeDampeningEntity
Declaration
public long RelativeDampeningEntity
Field Value
Type |
Description |
System.Int64 |
|
StoredGases
Declaration
[Nullable]
public List<MyObjectBuilder_Character.StoredGas> StoredGases
Field Value
UsingLadder
Declaration
public Nullable<long> UsingLadder
Field Value
Type |
Description |
System.Nullable<System.Int64> |
|
UsingLadderInfo
Declaration
public Nullable<MyObjectBuilder_Character.LadderInfo> UsingLadderInfo
Field Value
Methods
ShouldSerializeHealth()
Declaration
public bool ShouldSerializeHealth()
Returns
Type |
Description |
System.Boolean |
|
ShouldSerializeMovementState()
Declaration
public bool ShouldSerializeMovementState()
Returns
Type |
Description |
System.Boolean |
|
Extension Methods