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Class MyObjectBuilder_Character

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_EntityBase
MyObjectBuilder_Character
Inherited Members
MyObjectBuilder_EntityBase.EntityId
MyObjectBuilder_EntityBase.PersistentFlags
MyObjectBuilder_EntityBase.Name
MyObjectBuilder_EntityBase.PositionAndOrientation
MyObjectBuilder_EntityBase.LocalPositionAndOrientation
MyObjectBuilder_EntityBase.ComponentContainer
MyObjectBuilder_EntityBase.EntityDefinitionId
MyObjectBuilder_EntityBase.ShouldSerializePositionAndOrientation()
MyObjectBuilder_EntityBase.ShouldSerializeLocalPositionAndOrientation()
MyObjectBuilder_EntityBase.ShouldSerializeComponentContainer()
MyObjectBuilder_EntityBase.ShouldSerializeEntityDefinitionId()
MyObjectBuilder_EntityBase.Remap(IMyRemapHelper)
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_Character : MyObjectBuilder_EntityBase

Constructors

MyObjectBuilder_Character()

Declaration
public MyObjectBuilder_Character()

Fields

AIMode

Declaration
public bool AIMode
Field Value
Type Description
System.Boolean

AutoenableJetpackDelay

Declaration
public float AutoenableJetpackDelay
Field Value
Type Description
System.Single

Battery

Declaration
public MyObjectBuilder_Battery Battery
Field Value
Type Description
MyObjectBuilder_Battery

BuildPlanner

Declaration
[Serialize]
public List<MyObjectBuilder_Character.BuildPlanItem> BuildPlanner
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_Character.BuildPlanItem>

CharacterGeneralDamageModifier

Declaration
public float CharacterGeneralDamageModifier
Field Value
Type Description
System.Single

CharacterModel

Declaration
public string CharacterModel
Field Value
Type Description
System.String

CharacterModels

Declaration
public static Dictionary<string, SerializableVector3> CharacterModels
Field Value
Type Description
System.Collections.Generic.Dictionary<System.String, VRage.SerializableVector3>

ColorMaskHSV

Declaration
public SerializableVector3 ColorMaskHSV
Field Value
Type Description
VRage.SerializableVector3

DampenersEnabled

Declaration
public bool DampenersEnabled
Field Value
Type Description
System.Boolean

DisplayName

Declaration
public string DisplayName
Field Value
Type Description
System.String

EnableBroadcasting

Declaration
public bool EnableBroadcasting
Field Value
Type Description
System.Boolean

EnableBroadcastingPlayerToggle

Declaration
public bool EnableBroadcastingPlayerToggle
Field Value
Type Description
System.Boolean

EnabledComponents

Declaration
[Nullable]
public List<string> EnabledComponents
Field Value
Type Description
System.Collections.Generic.List<System.String>

EnvironmentOxygenLevel

Declaration
public float EnvironmentOxygenLevel
Field Value
Type Description
System.Single

HandWeapon

Declaration
[Nullable]
[DynamicObjectBuilder(false)]
public MyObjectBuilder_EntityBase HandWeapon
Field Value
Type Description
MyObjectBuilder_EntityBase

HeadAngle

Declaration
public SerializableVector2 HeadAngle
Field Value
Type Description
VRage.SerializableVector2

Health

Declaration
[NoSerialize]
public Nullable<float> Health
Field Value
Type Description
System.Nullable<System.Single>

Inventory

Declaration
[Serialize]
public MyObjectBuilder_Inventory Inventory
Field Value
Type Description
MyObjectBuilder_Inventory

IsInFirstPersonView

Declaration
public bool IsInFirstPersonView
Field Value
Type Description
System.Boolean

IsPersistenceCharacter

Declaration
public bool IsPersistenceCharacter
Field Value
Type Description
System.Boolean

IsStartingCharacterForLobby

Declaration
public bool IsStartingCharacterForLobby
Field Value
Type Description
System.Boolean

JetpackEnabled

Declaration
public bool JetpackEnabled
Field Value
Type Description
System.Boolean

LightEnabled

Declaration
public bool LightEnabled
Field Value
Type Description
System.Boolean

LinearVelocity

Declaration
public SerializableVector3 LinearVelocity
Field Value
Type Description
VRage.SerializableVector3

LootingCounter

Declaration
public float LootingCounter
Field Value
Type Description
System.Single

MovementState

Declaration
public MyCharacterMovementEnum MovementState
Field Value
Type Description
MyCharacterMovementEnum

NeedsOxygenFromSuit

Declaration
public bool NeedsOxygenFromSuit
Field Value
Type Description
System.Boolean

OwningPlayerIdentityId

Declaration
public Nullable<long> OwningPlayerIdentityId
Field Value
Type Description
System.Nullable<System.Int64>

OxygenLevel

Declaration
public float OxygenLevel
Field Value
Type Description
System.Single

RelativeDampeningEntity

Declaration
public long RelativeDampeningEntity
Field Value
Type Description
System.Int64

StoredGases

Declaration
[Nullable]
public List<MyObjectBuilder_Character.StoredGas> StoredGases
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_Character.StoredGas>

UsingLadder

Declaration
public Nullable<long> UsingLadder
Field Value
Type Description
System.Nullable<System.Int64>

UsingLadderInfo

Declaration
public Nullable<MyObjectBuilder_Character.LadderInfo> UsingLadderInfo
Field Value
Type Description
System.Nullable<MyObjectBuilder_Character.LadderInfo>

Methods

ShouldSerializeHealth()

Declaration
public bool ShouldSerializeHealth()
Returns
Type Description
System.Boolean

ShouldSerializeMovementState()

Declaration
public bool ShouldSerializeMovementState()
Returns
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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