Namespace VRage.Game.ModAPI.Ingame
Classes
FleeMode
Describes trigger, when bot should flee
FleeTrigger
Describes trigger, when bot should flee
GuidanceType
MyGridTargetingRelationFiltering
MyInventoryItem
Snapshot of inventory item at the moment of query. Not updated afterwards!
MyInventoryItemExtension
MyItemInfo
Accessible via GetItemInfo
extension method on MyItemType
MyItemType
Use by MyInventoryItem
MyPhysicalInventoryItemExtensions_ModAPI
MyStoreItemDataSimple
MyTransponderRelationFilter
Defines allowed relation between signal sender and signal receiver
OffensiveCombatTargetPriority
Describes offensive combat block attack combat target priority enum
Interfaces
IMyCubeBlock
Basic cube interface
IMyCubeGrid
Grid interface
IMyEntity
Interface for all entities. (PB scripting interface)
IMyInventory
Describes inventory interface (PB scripting interface)
IMyInventoryItem
Describes item stack in inventory (program block interface)
IMyInventoryOwner
Describes interface of object that has inventory (PB scripting interface)
IMySlimBlock
Basic block interface (PB scripting interface)