Interface IMyInventoryItem
Describes item stack in inventory (program block interface)
Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game.dll
Syntax
public interface IMyInventoryItem
Properties
Amount
Gets or sets amount of items
Declaration
MyFixedPoint Amount { get; set; }
Property Value
Type | Description |
---|---|
VRage.MyFixedPoint |
Content
Gets or sets content of inventory item. Cast it to MyObjectBuilder_PhysicalObject
Declaration
MyObjectBuilder_Base Content { get; set; }
Property Value
Type | Description |
---|---|
MyObjectBuilder_Base |
ItemId
Item Id. Used to determine exact stack
Declaration
uint ItemId { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |
Scale
Gets or sets scale of Floating object
Declaration
float Scale { get; set; }
Property Value
Type | Description |
---|---|
System.Single |