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Interface IMyInventoryOwner

Describes interface of object that has inventory (PB scripting interface)

Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game.dll
Syntax
public interface IMyInventoryOwner

Properties

EntityId

Gets EntityId, which it belongs to

Declaration
long EntityId { get; }
Property Value
Type Description
System.Int64

HasInventory

Gets whether has inventory

Declaration
bool HasInventory { get; }
Property Value
Type Description
System.Boolean

InventoryCount

Gets amount of inventories

Declaration
int InventoryCount { get; }
Property Value
Type Description
System.Int32

UseConveyorSystem

Gets or sets if that inventory can interact with

Declaration
bool UseConveyorSystem { get; set; }
Property Value
Type Description
System.Boolean

Methods

GetInventory(Int32)

Gets inventory by index

Declaration
IMyInventory GetInventory(int index)
Parameters
Type Name Description
System.Int32 index

Index of inventory, should be less than InventoryCount

Returns
Type Description
IMyInventory
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