Class Vector3L
Inheritance
System.Object
Vector3L
Assembly: VRage.Math.dll
Syntax
public sealed class Vector3L : ValueType, IEquatable<Vector3L>, IComparable<Vector3L>
Constructors
Vector3L(Int64)
Declaration
public Vector3L(long xyz)
Parameters
Type |
Name |
Description |
System.Int64 |
xyz |
|
Vector3L(Int64, Int64, Int64)
Declaration
public Vector3L(long x, long y, long z)
Parameters
Type |
Name |
Description |
System.Int64 |
x |
|
System.Int64 |
y |
|
System.Int64 |
z |
|
Vector3L(Single, Single, Single)
Declaration
public Vector3L(float x, float y, float z)
Parameters
Type |
Name |
Description |
System.Single |
x |
|
System.Single |
y |
|
System.Single |
z |
|
Vector3L(Vector3)
Declaration
public Vector3L(Vector3 xyz)
Parameters
Vector3L(Vector3D)
Declaration
public Vector3L(Vector3D xyz)
Parameters
Vector3L(Vector3S)
Declaration
public Vector3L(Vector3S xyz)
Parameters
Fields
Backward
Declaration
public static Vector3L Backward
Field Value
Comparer
Declaration
public static readonly Vector3L.EqualityComparer Comparer
Field Value
Down
Declaration
public static Vector3L Down
Field Value
Forward
Declaration
public static Vector3L Forward
Field Value
Left
Declaration
public static Vector3L Left
Field Value
MaxValue
Declaration
public static Vector3L MaxValue
Field Value
MinValue
Declaration
public static Vector3L MinValue
Field Value
One
Declaration
public static Vector3L One
Field Value
Right
Declaration
public static Vector3L Right
Field Value
UnitX
Declaration
public static Vector3L UnitX
Field Value
UnitY
Declaration
public static Vector3L UnitY
Field Value
UnitZ
Declaration
public static Vector3L UnitZ
Field Value
Up
Declaration
public static Vector3L Up
Field Value
X
Declaration
Field Value
Type |
Description |
System.Int64 |
|
Y
Declaration
Field Value
Type |
Description |
System.Int64 |
|
Z
Declaration
Field Value
Type |
Description |
System.Int64 |
|
Zero
Declaration
public static Vector3L Zero
Field Value
Properties
Item[Int64]
Declaration
public long this[long index] { get; set; }
Parameters
Type |
Name |
Description |
System.Int64 |
index |
|
Property Value
Type |
Description |
System.Int64 |
|
Size
How many cubes are in block with this size
Declaration
public long Size { get; }
Property Value
Type |
Description |
System.Int64 |
|
SizeLong
Declaration
public long SizeLong { get; }
Property Value
Type |
Description |
System.Int64 |
|
Methods
Abs(Vector3L)
Declaration
public static Vector3L Abs(Vector3L value)
Parameters
Returns
Abs(ref Vector3L, out Vector3L)
Declaration
public static void Abs(ref Vector3L value, out Vector3L result)
Parameters
AbsMax()
Returns the component of the vector, whose absolute value is largest of all the three components.
Declaration
Returns
Type |
Description |
System.Int64 |
|
AbsMin()
Returns the component of the vector, whose absolute value is smallest of all the three components.
Declaration
Returns
Type |
Description |
System.Int64 |
|
AxisValue(Base6Directions.Axis)
Declaration
public long AxisValue(Base6Directions.Axis axis)
Parameters
Returns
Type |
Description |
System.Int64 |
|
BoxContains(Vector3L, Vector3L, Vector3L)
Declaration
public static bool BoxContains(Vector3L boxMin, Vector3L boxMax, Vector3L pt)
Parameters
Returns
Type |
Description |
System.Boolean |
|
BoxContains(ref Vector3L, ref Vector3L, ref Vector3L)
Declaration
public static bool BoxContains(ref Vector3L boxMin, ref Vector3L boxMax, ref Vector3L pt)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Boxlongersects(Vector3L, Vector3L, Vector3L, Vector3L)
Declaration
public static bool Boxlongersects(Vector3L minA, Vector3L maxA, Vector3L minB, Vector3L maxB)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Boxlongersects(ref Vector3L, ref Vector3L, ref Vector3L, ref Vector3L)
Declaration
public static bool Boxlongersects(ref Vector3L minA, ref Vector3L maxA, ref Vector3L minB, ref Vector3L maxB)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Ceiling(Vector3)
Declaration
public static Vector3L Ceiling(Vector3 value)
Parameters
Type |
Name |
Description |
Vector3 |
value |
|
Returns
Clamp(Vector3L, Vector3L, Vector3L)
Declaration
public static Vector3L Clamp(Vector3L value1, Vector3L min, Vector3L max)
Parameters
Returns
Clamp(ref Vector3L, ref Vector3L, ref Vector3L, out Vector3L)
Declaration
public static void Clamp(ref Vector3L value1, ref Vector3L min, ref Vector3L max, out Vector3L result)
Parameters
CompareTo(Vector3L)
Declaration
public int CompareTo(Vector3L other)
Parameters
Returns
Type |
Description |
System.Int32 |
|
Cross(ref Vector3L, ref Vector3L, out Vector3L)
Calculates the cross product of two vectors.
Declaration
public static void Cross(ref Vector3L vector1, ref Vector3L vector2, out Vector3L result)
Parameters
Type |
Name |
Description |
Vector3L |
vector1 |
Source vector.
|
Vector3L |
vector2 |
Source vector.
|
Vector3L |
result |
[OutAttribute] The cross product of the vectors.
|
DistanceManhattan(Vector3L, Vector3L)
Manhattan distance (cube distance)
X + Y + Z of Abs(first - second)
Declaration
public static long DistanceManhattan(Vector3L first, Vector3L second)
Parameters
Returns
Type |
Description |
System.Int64 |
|
DominantAxisProjection(Vector3L)
Returns a vector that is equal to the projection of the input vector to the coordinate axis that corresponds
to the original vector's largest value.
Declaration
public static Vector3L DominantAxisProjection(Vector3L value1)
Parameters
Type |
Name |
Description |
Vector3L |
value1 |
Source vector.
|
Returns
DominantAxisProjection(ref Vector3L, out Vector3L)
Calculates a vector that is equal to the projection of the input vector to the coordinate axis that corresponds
to the original vector's largest value. The result is saved longo a user-specified variable.
Declaration
public static void DominantAxisProjection(ref Vector3L value1, out Vector3L result)
Parameters
Type |
Name |
Description |
Vector3L |
value1 |
Source vector.
|
Vector3L |
result |
[OutAttribute] The projected vector.
|
Dot(Vector3L, Vector3L)
Declaration
public static long Dot(Vector3L vector1, Vector3L vector2)
Parameters
Returns
Type |
Description |
System.Int64 |
|
Dot(ref Vector3L)
Declaration
public long Dot(ref Vector3L v)
Parameters
Returns
Type |
Description |
System.Int64 |
|
Dot(ref Vector3L, ref Vector3L)
Declaration
public static long Dot(ref Vector3L vector1, ref Vector3L vector2)
Parameters
Returns
Type |
Description |
System.Int64 |
|
Dot(ref Vector3L, ref Vector3L, out Int64)
Declaration
public static void Dot(ref Vector3L vector1, ref Vector3L vector2, out long dot)
Parameters
EnumerateRange(Vector3L, Vector3L)
Enumerate all values in a longeger longerval (a cuboid).
This method is an allocating version of the Vector3L_RangeIterator.
This once can be used in the foreach syntax though so it's more convenient for debug routines.
Declaration
public static IEnumerable<Vector3L> EnumerateRange(Vector3L minInclusive, Vector3L maxExclusive)
Parameters
Type |
Name |
Description |
Vector3L |
minInclusive |
Minimum range (inclusive)
|
Vector3L |
maxExclusive |
Maximum range (exclusive)
|
Returns
Type |
Description |
System.Collections.Generic.IEnumerable<Vector3L> |
An iterator for that range.
|
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
System.Object |
obj |
|
Returns
Type |
Description |
System.Boolean |
|
Equals(Vector3L)
Declaration
public bool Equals(Vector3L other)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Floor(Vector3)
Declaration
public static Vector3L Floor(Vector3 value)
Parameters
Type |
Name |
Description |
Vector3 |
value |
|
Returns
Floor(ref Vector3, out Vector3L)
Declaration
public static void Floor(ref Vector3 v, out Vector3L r)
Parameters
Floor(Vector3D)
Declaration
public static Vector3L Floor(Vector3D value)
Parameters
Returns
Floor(ref Vector3D, out Vector3L)
Declaration
public static void Floor(ref Vector3D v, out Vector3L r)
Parameters
GetDominantDirection(Vector3L)
Declaration
public static CubeFace GetDominantDirection(Vector3L val)
Parameters
Returns
GetDominantDirectionVector(Vector3L)
Declaration
public static Vector3L GetDominantDirectionVector(Vector3L val)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type |
Description |
System.Int32 |
|
IsInside(Vector3L, Vector3L)
Declaration
public bool IsInside(Vector3L inclusiveMin, Vector3L exclusiveMax)
Parameters
Returns
Type |
Description |
System.Boolean |
|
IsInside(ref Vector3L, ref Vector3L)
Declaration
public bool IsInside(ref Vector3L inclusiveMin, ref Vector3L exclusiveMax)
Parameters
Returns
Type |
Description |
System.Boolean |
|
IsInsideInclusiveEnd(Vector3L, Vector3L)
Declaration
public bool IsInsideInclusiveEnd(Vector3L min, Vector3L max)
Parameters
Returns
Type |
Description |
System.Boolean |
|
IsInsideInclusiveEnd(ref Vector3L, ref Vector3L)
Declaration
public bool IsInsideInclusiveEnd(ref Vector3L min, ref Vector3L max)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Length()
Declaration
Returns
Type |
Description |
System.Int64 |
|
Max(Vector3L, Vector3L)
Declaration
public static Vector3L Max(Vector3L value1, Vector3L value2)
Parameters
Returns
Max(ref Vector3L, ref Vector3L, out Vector3L)
Declaration
public static void Max(ref Vector3L value1, ref Vector3L value2, out Vector3L result)
Parameters
Min(Vector3L, Vector3L)
Declaration
public static Vector3L Min(Vector3L value1, Vector3L value2)
Parameters
Returns
Min(ref Vector3L, ref Vector3L, out Vector3L)
Declaration
public static void Min(ref Vector3L value1, ref Vector3L value2, out Vector3L result)
Parameters
RectangularDistance(Vector3L)
Calculates rectangular distance.
It's how many sectors you have to travel to get to other sector from current sector.
Declaration
public long RectangularDistance(Vector3L otherVector)
Parameters
Type |
Name |
Description |
Vector3L |
otherVector |
|
Returns
Type |
Description |
System.Int64 |
|
RectangularLength()
Calculates rectangular distance of this vector, longerpreted as a polong, from the origin.
Declaration
public long RectangularLength()
Returns
Type |
Description |
System.Int64 |
|
Round(Vector3)
Declaration
public static Vector3L Round(Vector3 value)
Parameters
Type |
Name |
Description |
Vector3 |
value |
|
Returns
Round(ref Vector3, out Vector3L)
Declaration
public static void Round(ref Vector3 v, out Vector3L r)
Parameters
Round(Vector3D)
Declaration
public static Vector3L Round(Vector3D value)
Parameters
Returns
Round(ref Vector3D, out Vector3L)
Declaration
public static void Round(ref Vector3D v, out Vector3L r)
Parameters
Shift(Vector3L)
Declaration
public static Vector3L Shift(Vector3L value)
Parameters
Returns
Sign(Vector3)
Declaration
public static Vector3L Sign(Vector3 value)
Parameters
Type |
Name |
Description |
Vector3 |
value |
|
Returns
Sign(Vector3L)
Declaration
public static Vector3L Sign(Vector3L value)
Parameters
Returns
ToBytes(List<Byte>)
Declaration
public void ToBytes(List<byte> result)
Parameters
Type |
Name |
Description |
System.Collections.Generic.List<System.Byte> |
result |
|
ToString()
Declaration
public override string ToString()
Returns
Type |
Description |
System.String |
|
Declaration
public static Vector3L Transform(Vector3L value, Quaternion rotation)
Parameters
Returns
Transforms a Vector3L by the given Matrix.
Declaration
public static void Transform(ref Vector3L position, ref Matrix matrix, out Vector3L result)
Parameters
Type |
Name |
Description |
Vector3L |
position |
The source Vector3L.
|
Matrix |
matrix |
The transformation Matrix.
|
Vector3L |
result |
[OutAttribute] The transformed vector.
|
Declaration
public static void Transform(ref Vector3L value, ref Quaternion rotation, out Vector3L result)
Parameters
Transforms a vector normal by a matrix.
Declaration
public static void TransformNormal(ref Vector3L normal, ref Matrix matrix, out Vector3L result)
Parameters
Type |
Name |
Description |
Vector3L |
normal |
The source vector.
|
Matrix |
matrix |
The transformation Matrix.
|
Vector3L |
result |
[OutAttribute] The Vector3 resulting from the transformation.
|
Trunc(Vector3)
Declaration
public static Vector3L Trunc(Vector3 value)
Parameters
Type |
Name |
Description |
Vector3 |
value |
|
Returns
TryParseFromString(String, out Vector3L)
Declaration
public static bool TryParseFromString(string p, out Vector3L vec)
Parameters
Type |
Name |
Description |
System.String |
p |
|
Vector3L |
vec |
|
Returns
Type |
Description |
System.Boolean |
|
Volume()
Declaration
Returns
Type |
Description |
System.Int64 |
|
Operators
Addition(Vector3L, Int64)
Declaration
public static Vector3L operator +(Vector3L a, long b)
Parameters
Type |
Name |
Description |
Vector3L |
a |
|
System.Int64 |
b |
|
Returns
Addition(Vector3L, Single)
Declaration
public static Vector3 operator +(Vector3L a, float b)
Parameters
Type |
Name |
Description |
Vector3L |
a |
|
System.Single |
b |
|
Returns
Addition(Vector3L, Vector3L)
Declaration
public static Vector3L operator +(Vector3L a, Vector3L b)
Parameters
Returns
BitwiseAnd(Vector3L, Int64)
Declaration
public static Vector3L operator &(Vector3L v, long mask)
Parameters
Type |
Name |
Description |
Vector3L |
v |
|
System.Int64 |
mask |
|
Returns
BitwiseOr(Vector3L, Int64)
Declaration
public static Vector3L operator |(Vector3L v, long mask)
Parameters
Type |
Name |
Description |
Vector3L |
v |
|
System.Int64 |
mask |
|
Returns
Division(Single, Vector3L)
Declaration
public static Vector3 operator /(float num, Vector3L a)
Parameters
Type |
Name |
Description |
System.Single |
num |
|
Vector3L |
a |
|
Returns
Division(Vector3L, Int64)
Declaration
public static Vector3L operator /(Vector3L a, long num)
Parameters
Type |
Name |
Description |
Vector3L |
a |
|
System.Int64 |
num |
|
Returns
Division(Vector3L, Single)
Declaration
public static Vector3 operator /(Vector3L a, float num)
Parameters
Type |
Name |
Description |
Vector3L |
a |
|
System.Single |
num |
|
Returns
Division(Vector3L, Vector3L)
Declaration
public static Vector3L operator /(Vector3L a, Vector3L b)
Parameters
Returns
Equality(Vector3L, Vector3L)
Declaration
public static bool operator ==(Vector3L a, Vector3L b)
Parameters
Returns
Type |
Description |
System.Boolean |
|
ExclusiveOr(Vector3L, Int64)
Declaration
public static Vector3L operator ^(Vector3L v, long mask)
Parameters
Type |
Name |
Description |
Vector3L |
v |
|
System.Int64 |
mask |
|
Returns
Explicit(Vector3L to Vector3I)
Declaration
public static explicit operator Vector3I(Vector3L value)
Parameters
Returns
Implicit(Vector3L to Vector3)
Declaration
public static implicit operator Vector3(Vector3L value)
Parameters
Returns
Implicit(Vector3L to Vector3D)
Declaration
public static implicit operator Vector3D(Vector3L value)
Parameters
Returns
Inequality(Vector3L, Vector3L)
Declaration
public static bool operator !=(Vector3L a, Vector3L b)
Parameters
Returns
Type |
Description |
System.Boolean |
|
LeftShift(Vector3L, Int32)
Declaration
public static Vector3L operator <<(Vector3L v, int shift)
Parameters
Type |
Name |
Description |
Vector3L |
v |
|
System.Int32 |
shift |
|
Returns
Modulus(Vector3L, Int64)
Declaration
public static Vector3L operator %(Vector3L a, long num)
Parameters
Type |
Name |
Description |
Vector3L |
a |
|
System.Int64 |
num |
|
Returns
Multiply(Double, Vector3L)
Declaration
public static Vector3D operator *(double num, Vector3L b)
Parameters
Type |
Name |
Description |
System.Double |
num |
|
Vector3L |
b |
|
Returns
Multiply(Int64, Vector3L)
Declaration
public static Vector3L operator *(long num, Vector3L b)
Parameters
Type |
Name |
Description |
System.Int64 |
num |
|
Vector3L |
b |
|
Returns
Multiply(Single, Vector3L)
Declaration
public static Vector3 operator *(float num, Vector3L b)
Parameters
Type |
Name |
Description |
System.Single |
num |
|
Vector3L |
b |
|
Returns
Multiply(Vector3, Vector3L)
Declaration
public static Vector3 operator *(Vector3 a, Vector3L b)
Parameters
Returns
Multiply(Vector3L, Double)
Declaration
public static Vector3D operator *(Vector3L a, double num)
Parameters
Type |
Name |
Description |
Vector3L |
a |
|
System.Double |
num |
|
Returns
Multiply(Vector3L, Int64)
Declaration
public static Vector3L operator *(Vector3L a, long num)
Parameters
Type |
Name |
Description |
Vector3L |
a |
|
System.Int64 |
num |
|
Returns
Multiply(Vector3L, Single)
Declaration
public static Vector3 operator *(Vector3L a, float num)
Parameters
Type |
Name |
Description |
Vector3L |
a |
|
System.Single |
num |
|
Returns
Multiply(Vector3L, Vector3)
Declaration
public static Vector3 operator *(Vector3L a, Vector3 b)
Parameters
Returns
Multiply(Vector3L, Vector3L)
Declaration
public static Vector3L operator *(Vector3L a, Vector3L b)
Parameters
Returns
OnesComplement(Vector3L)
Declaration
public static Vector3L operator ~(Vector3L v)
Parameters
Returns
RightShift(Vector3L, Int32)
Declaration
public static Vector3L operator >>(Vector3L v, int shift)
Parameters
Type |
Name |
Description |
Vector3L |
v |
|
System.Int32 |
shift |
|
Returns
Subtraction(Vector3L, Int64)
Declaration
public static Vector3L operator -(Vector3L a, long b)
Parameters
Type |
Name |
Description |
Vector3L |
a |
|
System.Int64 |
b |
|
Returns
Subtraction(Vector3L, Vector3L)
Declaration
public static Vector3L operator -(Vector3L a, Vector3L b)
Parameters
Returns
UnaryNegation(Vector3L)
Declaration
public static Vector3L operator -(Vector3L a)
Parameters
Returns