Class Quaternion
Defines a four-dimensional vector (x,y,z,w), which is used to efficiently rotate an object about the (x, y, z) vector by the angle theta, where w = cos(theta/2).
Inheritance
Namespace: VRageMath
Assembly: VRage.Math.dll
Syntax
public sealed class Quaternion : ValueType, IEquatable<Quaternion>
Constructors
Quaternion(Single, Single, Single, Single)
Initializes a new instance of Quaternion.
Declaration
public Quaternion(float x, float y, float z, float w)
Parameters
Type | Name | Description |
---|---|---|
System.Single | x | The x-value of the quaternion. |
System.Single | y | The y-value of the quaternion. |
System.Single | z | The z-value of the quaternion. |
System.Single | w | The w-value of the quaternion. |
Quaternion(Vector3, Single)
Initializes a new instance of Quaternion.
Declaration
public Quaternion(Vector3 vectorPart, float scalarPart)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | vectorPart | The vector component of the quaternion. |
System.Single | scalarPart | The rotation component of the quaternion. |
Fields
Identity
Declaration
public static Quaternion Identity
Field Value
Type | Description |
---|---|
Quaternion |
W
Specifies the rotation component of the quaternion.
Declaration
public float W
Field Value
Type | Description |
---|---|
System.Single |
X
Specifies the x-value of the vector component of the quaternion.
Declaration
public float X
Field Value
Type | Description |
---|---|
System.Single |
Y
Specifies the y-value of the vector component of the quaternion.
Declaration
public float Y
Field Value
Type | Description |
---|---|
System.Single |
Z
Specifies the z-value of the vector component of the quaternion.
Declaration
public float Z
Field Value
Type | Description |
---|---|
System.Single |
Zero
Declaration
public static Quaternion Zero
Field Value
Type | Description |
---|---|
Quaternion |
Properties
Forward
Declaration
public Vector3 Forward { get; }
Property Value
Type | Description |
---|---|
Vector3 |
Right
Declaration
public Vector3 Right { get; }
Property Value
Type | Description |
---|---|
Vector3 |
Up
Declaration
public Vector3 Up { get; }
Property Value
Type | Description |
---|---|
Vector3 |
Methods
Add(Quaternion, Quaternion)
Adds two Quaternions.
Declaration
public static Quaternion Add(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Quaternion to add. |
Quaternion | quaternion2 | Quaternion to add. |
Returns
Type | Description |
---|---|
Quaternion |
Add(ref Quaternion, ref Quaternion, out Quaternion)
Adds two Quaternions.
Declaration
public static void Add(ref Quaternion quaternion1, ref Quaternion quaternion2, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Quaternion to add. |
Quaternion | quaternion2 | Quaternion to add. |
Quaternion | result | [OutAttribute] Result of adding the Quaternions. |
Concatenate(Quaternion, Quaternion)
Concatenates two Quaternions; the result represents the value1 rotation followed by the value2 rotation.
Declaration
public static Quaternion Concatenate(Quaternion value1, Quaternion value2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | value1 | The first Quaternion rotation in the series. |
Quaternion | value2 | The second Quaternion rotation in the series. |
Returns
Type | Description |
---|---|
Quaternion |
Concatenate(ref Quaternion, ref Quaternion, out Quaternion)
Concatenates two Quaternions; the result represents the value1 rotation followed by the value2 rotation.
Declaration
public static void Concatenate(ref Quaternion value1, ref Quaternion value2, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | value1 | The first Quaternion rotation in the series. |
Quaternion | value2 | The second Quaternion rotation in the series. |
Quaternion | result | [OutAttribute] The Quaternion rotation representing the concatenation of value1 followed by value2. |
Conjugate()
Transforms this Quaternion into its conjugate.
Declaration
public void Conjugate()
Conjugate(Quaternion)
Returns the conjugate of a specified Quaternion.
Declaration
public static Quaternion Conjugate(Quaternion value)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | value | The Quaternion of which to return the conjugate. |
Returns
Type | Description |
---|---|
Quaternion |
Conjugate(ref Quaternion, out Quaternion)
Returns the conjugate of a specified Quaternion.
Declaration
public static void Conjugate(ref Quaternion value, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | value | The Quaternion of which to return the conjugate. |
Quaternion | result | [OutAttribute] An existing Quaternion filled in to be the conjugate of the specified one. |
CreateFromAxisAngle(Vector3, Single)
Creates a Quaternion from a vector and an angle to rotate about the vector.
Declaration
public static Quaternion CreateFromAxisAngle(Vector3 axis, float angle)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | axis | The vector to rotate around. |
System.Single | angle | The angle to rotate around the vector. |
Returns
Type | Description |
---|---|
Quaternion |
CreateFromAxisAngle(ref Vector3, Single, out Quaternion)
Creates a Quaternion from a vector and an angle to rotate about the vector.
Declaration
public static void CreateFromAxisAngle(ref Vector3 axis, float angle, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | axis | The vector to rotate around. |
System.Single | angle | The angle to rotate around the vector. |
Quaternion | result | [OutAttribute] The created Quaternion. |
CreateFromForwardUp(Vector3, Vector3)
Works for normalized vectors only
Declaration
public static Quaternion CreateFromForwardUp(Vector3 forward, Vector3 up)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | forward | |
Vector3 | up |
Returns
Type | Description |
---|---|
Quaternion |
CreateFromRotationMatrix(Matrix)
Creates a Quaternion from a rotation Matrix.
Declaration
public static Quaternion CreateFromRotationMatrix(Matrix matrix)
Parameters
Type | Name | Description |
---|---|---|
Matrix | matrix | The rotation Matrix to create the Quaternion from. |
Returns
Type | Description |
---|---|
Quaternion |
CreateFromRotationMatrix(ref Matrix, out Quaternion)
Creates a Quaternion from a rotation Matrix.
Declaration
public static void CreateFromRotationMatrix(ref Matrix matrix, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Matrix | matrix | The rotation Matrix to create the Quaternion from. |
Quaternion | result | [OutAttribute] The created Quaternion. |
CreateFromRotationMatrix(ref Matrix3x3, out Quaternion)
Creates a Quaternion from a rotation Matrix.
Declaration
public static void CreateFromRotationMatrix(ref Matrix3x3 matrix, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Matrix3x3 | matrix | The rotation Matrix to create the Quaternion from. |
Quaternion | result | [OutAttribute] The created Quaternion. |
CreateFromRotationMatrix(in MatrixD)
Declaration
public static Quaternion CreateFromRotationMatrix(in MatrixD matrix)
Parameters
Type | Name | Description |
---|---|---|
MatrixD | matrix |
Returns
Type | Description |
---|---|
Quaternion |
CreateFromRotationMatrix(ref MatrixD, out Quaternion)
Declaration
public static void CreateFromRotationMatrix(ref MatrixD matrix, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
MatrixD | matrix | |
Quaternion | result |
CreateFromTwoVectors(Vector3, Vector3)
Declaration
public static Quaternion CreateFromTwoVectors(Vector3 firstVector, Vector3 secondVector)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | firstVector | |
Vector3 | secondVector |
Returns
Type | Description |
---|---|
Quaternion |
CreateFromTwoVectors(ref Vector3, ref Vector3, out Quaternion)
Declaration
public static void CreateFromTwoVectors(ref Vector3 firstVector, ref Vector3 secondVector, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | firstVector | |
Vector3 | secondVector | |
Quaternion | result |
CreateFromYawPitchRoll(Single, Single, Single)
Creates a new Quaternion from specified yaw, pitch, and roll angles.
Declaration
public static Quaternion CreateFromYawPitchRoll(float yaw, float pitch, float roll)
Parameters
Type | Name | Description |
---|---|---|
System.Single | yaw | The yaw angle, in radians, around the y-axis. |
System.Single | pitch | The pitch angle, in radians, around the x-axis. |
System.Single | roll | The roll angle, in radians, around the z-axis. |
Returns
Type | Description |
---|---|
Quaternion |
CreateFromYawPitchRoll(Single, Single, Single, out Quaternion)
Creates a new Quaternion from specified yaw, pitch, and roll angles.
Declaration
public static void CreateFromYawPitchRoll(float yaw, float pitch, float roll, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
System.Single | yaw | The yaw angle, in radians, around the y-axis. |
System.Single | pitch | The pitch angle, in radians, around the x-axis. |
System.Single | roll | The roll angle, in radians, around the z-axis. |
Quaternion | result | [OutAttribute] An existing Quaternion filled in to express the specified yaw, pitch, and roll angles. |
Divide(Quaternion, Quaternion)
Divides a Quaternion by another Quaternion.
Declaration
public static Quaternion Divide(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source Quaternion. |
Quaternion | quaternion2 | The divisor. |
Returns
Type | Description |
---|---|
Quaternion |
Divide(ref Quaternion, ref Quaternion, out Quaternion)
Divides a Quaternion by another Quaternion.
Declaration
public static void Divide(ref Quaternion quaternion1, ref Quaternion quaternion2, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source Quaternion. |
Quaternion | quaternion2 | The divisor. |
Quaternion | result | [OutAttribute] Result of the division. |
Dot(Quaternion, Quaternion)
Calculates the dot product of two Quaternions.
Declaration
public static float Dot(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source Quaternion. |
Quaternion | quaternion2 | Source Quaternion. |
Returns
Type | Description |
---|---|
System.Single |
Dot(ref Quaternion, ref Quaternion, out Single)
Calculates the dot product of two Quaternions.
Declaration
public static void Dot(ref Quaternion quaternion1, ref Quaternion quaternion2, out float result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source Quaternion. |
Quaternion | quaternion2 | Source Quaternion. |
System.Single | result | [OutAttribute] Dot product of the Quaternions. |
Equals(Object)
Returns a value that indicates whether the current instance is equal to a specified object.
Declaration
public override bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
System.Object | obj | Object to make the comparison with. |
Returns
Type | Description |
---|---|
System.Boolean |
Equals(Quaternion)
Determines whether the specified Object is equal to the Quaternion.
Declaration
public bool Equals(Quaternion other)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | other | The Quaternion to compare with the current Quaternion. |
Returns
Type | Description |
---|---|
System.Boolean |
Equals(Quaternion, Single)
Declaration
public bool Equals(Quaternion value, float epsilon)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | value | |
System.Single | epsilon |
Returns
Type | Description |
---|---|
System.Boolean |
FindLargestIndex()
Declaration
public int FindLargestIndex()
Returns
Type | Description |
---|---|
System.Int32 |
FromVector4(Vector4)
Declaration
public static Quaternion FromVector4(Vector4 v)
Parameters
Type | Name | Description |
---|---|---|
Vector4 | v |
Returns
Type | Description |
---|---|
Quaternion |
GetAxisAngle(out Vector3, out Single)
Declaration
public void GetAxisAngle(out Vector3 axis, out float angle)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | axis | |
System.Single | angle |
GetComponent(Int32)
Declaration
public float GetComponent(int index)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | index |
Returns
Type | Description |
---|---|
System.Single |
GetForward(ref Quaternion, out Vector3)
Gets forward vector (0,0,-1) transformed by quaternion.
Declaration
public static void GetForward(ref Quaternion q, out Vector3 result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | q | |
Vector3 | result |
GetHashCode()
Get the hash code of this object.
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
System.Int32 |
GetRight(ref Quaternion, out Vector3)
Gets right vector (1,0,0) transformed by quaternion.
Declaration
public static void GetRight(ref Quaternion q, out Vector3 result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | q | |
Vector3 | result |
GetUp(ref Quaternion, out Vector3)
Gets up vector (0,1,0) transformed by quaternion.
Declaration
public static void GetUp(ref Quaternion q, out Vector3 result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | q | |
Vector3 | result |
Inverse(Quaternion)
Returns the inverse of a Quaternion.
Declaration
public static Quaternion Inverse(Quaternion quaternion)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion | Source Quaternion. |
Returns
Type | Description |
---|---|
Quaternion |
Inverse(ref Quaternion, out Quaternion)
Returns the inverse of a Quaternion.
Declaration
public static void Inverse(ref Quaternion quaternion, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion | Source Quaternion. |
Quaternion | result | [OutAttribute] The inverse of the Quaternion. |
IsZero(Quaternion)
Declaration
public static bool IsZero(Quaternion value)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | value |
Returns
Type | Description |
---|---|
System.Boolean |
IsZero(Quaternion, Single)
Declaration
public static bool IsZero(Quaternion value, float epsilon)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | value | |
System.Single | epsilon |
Returns
Type | Description |
---|---|
System.Boolean |
Length()
Calculates the length of a Quaternion.
Declaration
public float Length()
Returns
Type | Description |
---|---|
System.Single |
LengthSquared()
Calculates the length squared of a Quaternion.
Declaration
public float LengthSquared()
Returns
Type | Description |
---|---|
System.Single |
Lerp(Quaternion, Quaternion, Single)
Linearly interpolates between two quaternions.
Declaration
public static Quaternion Lerp(Quaternion quaternion1, Quaternion quaternion2, float amount)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
Quaternion | quaternion2 | Source quaternion. |
System.Single | amount | Value indicating how far to interpolate between the quaternions. |
Returns
Type | Description |
---|---|
Quaternion |
Lerp(ref Quaternion, ref Quaternion, Single, out Quaternion)
Linearly interpolates between two quaternions.
Declaration
public static void Lerp(ref Quaternion quaternion1, ref Quaternion quaternion2, float amount, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
Quaternion | quaternion2 | Source quaternion. |
System.Single | amount | Value indicating how far to interpolate between the quaternions. |
Quaternion | result | [OutAttribute] The resulting quaternion. |
Multiply(Quaternion, Single)
Multiplies a quaternion by a scalar value.
Declaration
public static Quaternion Multiply(Quaternion quaternion1, float scaleFactor)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
System.Single | scaleFactor | Scalar value. |
Returns
Type | Description |
---|---|
Quaternion |
Multiply(Quaternion, Quaternion)
Multiplies two quaternions.
Declaration
public static Quaternion Multiply(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | The quaternion on the left of the multiplication. |
Quaternion | quaternion2 | The quaternion on the right of the multiplication. |
Returns
Type | Description |
---|---|
Quaternion |
Multiply(ref Quaternion, Single, out Quaternion)
Multiplies a quaternion by a scalar value.
Declaration
public static void Multiply(ref Quaternion quaternion1, float scaleFactor, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
System.Single | scaleFactor | Scalar value. |
Quaternion | result | [OutAttribute] The result of the multiplication. |
Multiply(ref Quaternion, ref Quaternion, out Quaternion)
Multiplies two quaternions.
Declaration
public static void Multiply(ref Quaternion quaternion1, ref Quaternion quaternion2, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | The quaternion on the left of the multiplication. |
Quaternion | quaternion2 | The quaternion on the right of the multiplication. |
Quaternion | result | [OutAttribute] The result of the multiplication. |
Negate(Quaternion)
Flips the sign of each component of the quaternion.
Declaration
public static Quaternion Negate(Quaternion quaternion)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion | Source quaternion. |
Returns
Type | Description |
---|---|
Quaternion |
Negate(ref Quaternion, out Quaternion)
Flips the sign of each component of the quaternion.
Declaration
public static void Negate(ref Quaternion quaternion, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion | Source quaternion. |
Quaternion | result | [OutAttribute] Negated quaternion. |
Normalize()
Divides each component of the quaternion by the length of the quaternion.
Declaration
public void Normalize()
Normalize(Quaternion)
Divides each component of the quaternion by the length of the quaternion.
Declaration
public static Quaternion Normalize(Quaternion quaternion)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion | Source quaternion. |
Returns
Type | Description |
---|---|
Quaternion |
Normalize(ref Quaternion, out Quaternion)
Divides each component of the quaternion by the length of the quaternion.
Declaration
public static void Normalize(ref Quaternion quaternion, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion | Source quaternion. |
Quaternion | result | [OutAttribute] Normalized quaternion. |
SetComponent(Int32, Single)
Declaration
public void SetComponent(int index, float value)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | index | |
System.Single | value |
Slerp(Quaternion, Quaternion, Single)
Interpolates between two quaternions, using spherical linear interpolation.
Declaration
public static Quaternion Slerp(Quaternion quaternion1, Quaternion quaternion2, float amount)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
Quaternion | quaternion2 | Source quaternion. |
System.Single | amount | Value that indicates how far to interpolate between the quaternions. |
Returns
Type | Description |
---|---|
Quaternion |
Slerp(ref Quaternion, ref Quaternion, Single, out Quaternion)
Interpolates between two quaternions, using spherical linear interpolation.
Declaration
public static void Slerp(ref Quaternion quaternion1, ref Quaternion quaternion2, float amount, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
Quaternion | quaternion2 | Source quaternion. |
System.Single | amount | Value that indicates how far to interpolate between the quaternions. |
Quaternion | result | [OutAttribute] Result of the interpolation. |
Subtract(Quaternion, Quaternion)
Subtracts a quaternion from another quaternion.
Declaration
public static Quaternion Subtract(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
Quaternion | quaternion2 | Source quaternion. |
Returns
Type | Description |
---|---|
Quaternion |
Subtract(ref Quaternion, ref Quaternion, out Quaternion)
Subtracts a quaternion from another quaternion.
Declaration
public static void Subtract(ref Quaternion quaternion1, ref Quaternion quaternion2, out Quaternion result)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
Quaternion | quaternion2 | Source quaternion. |
Quaternion | result | [OutAttribute] Result of the subtraction. |
ToString()
Retireves a string representation of the current object.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
ToString(String)
Declaration
public string ToString(string format)
Parameters
Type | Name | Description |
---|---|---|
System.String | format |
Returns
Type | Description |
---|---|
System.String |
ToStringAxisAngle(String)
Declaration
public string ToStringAxisAngle(string format = "G")
Parameters
Type | Name | Description |
---|---|---|
System.String | format |
Returns
Type | Description |
---|---|
System.String |
ToVector4()
Declaration
public Vector4 ToVector4()
Returns
Type | Description |
---|---|
Vector4 |
Operators
Addition(Quaternion, Quaternion)
Adds two Quaternions.
Declaration
public static Quaternion operator +(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Quaternion to add. |
Quaternion | quaternion2 | Quaternion to add. |
Returns
Type | Description |
---|---|
Quaternion |
Division(Quaternion, Quaternion)
Divides a Quaternion by another Quaternion.
Declaration
public static Quaternion operator /(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source Quaternion. |
Quaternion | quaternion2 | The divisor. |
Returns
Type | Description |
---|---|
Quaternion |
Equality(Quaternion, Quaternion)
Compares two Quaternions for equality.
Declaration
public static bool operator ==(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source Quaternion. |
Quaternion | quaternion2 | Source Quaternion. |
Returns
Type | Description |
---|---|
System.Boolean |
Inequality(Quaternion, Quaternion)
Compare two Quaternions for inequality.
Declaration
public static bool operator !=(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source Quaternion. |
Quaternion | quaternion2 | Source Quaternion. |
Returns
Type | Description |
---|---|
System.Boolean |
Multiply(Quaternion, Single)
Multiplies a quaternion by a scalar value.
Declaration
public static Quaternion operator *(Quaternion quaternion1, float scaleFactor)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
System.Single | scaleFactor | Scalar value. |
Returns
Type | Description |
---|---|
Quaternion |
Multiply(Quaternion, Quaternion)
Multiplies two quaternions.
Declaration
public static Quaternion operator *(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
Quaternion | quaternion2 | Source quaternion. |
Returns
Type | Description |
---|---|
Quaternion |
Multiply(Quaternion, Vector3)
Multiplies a vector by a quaternion. Resulting vector rotated by quaternion
Declaration
public static Vector3 operator *(Quaternion quaternion, Vector3 vector)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion | Source quaternion. |
Vector3 | vector | Vector to be rotated. |
Returns
Type | Description |
---|---|
Vector3 |
Subtraction(Quaternion, Quaternion)
Subtracts a quaternion from another quaternion.
Declaration
public static Quaternion operator -(Quaternion quaternion1, Quaternion quaternion2)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion1 | Source quaternion. |
Quaternion | quaternion2 | Source quaternion. |
Returns
Type | Description |
---|---|
Quaternion |
UnaryNegation(Quaternion)
Flips the sign of each component of the quaternion.
Declaration
public static Quaternion operator -(Quaternion quaternion)
Parameters
Type | Name | Description |
---|---|---|
Quaternion | quaternion | Source quaternion. |
Returns
Type | Description |
---|---|
Quaternion |