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Class MyPlanetMaterialPlacementRule

Inheritance
System.Object
MyPlanetMaterialDefinition
MyPlanetMaterialPlacementRule
Inherited Members
MyPlanetMaterialDefinition.Material
MyPlanetMaterialDefinition.Value
MyPlanetMaterialDefinition.MaxDepth
MyPlanetMaterialDefinition.Layers
MyPlanetMaterialDefinition.HasLayers
MyPlanetMaterialDefinition.FirstOrDefault
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
public class MyPlanetMaterialPlacementRule : MyPlanetMaterialDefinition, ICloneable

Constructors

MyPlanetMaterialPlacementRule()

Declaration
public MyPlanetMaterialPlacementRule()

MyPlanetMaterialPlacementRule(MyPlanetMaterialPlacementRule)

Declaration
public MyPlanetMaterialPlacementRule(MyPlanetMaterialPlacementRule copyFrom)
Parameters
Type Name Description
MyPlanetMaterialPlacementRule copyFrom

Fields

Height

Declaration
public SerializableRange Height
Field Value
Type Description
SerializableRange

Latitude

Declaration
public SymmetricSerializableRange Latitude
Field Value
Type Description
SymmetricSerializableRange

Longitude

Declaration
public SerializableRange Longitude
Field Value
Type Description
SerializableRange

Slope

Declaration
public SerializableRange Slope
Field Value
Type Description
SerializableRange

Properties

IsRule

Declaration
public override bool IsRule { get; }
Property Value
Type Description
System.Boolean
Overrides
MyPlanetMaterialDefinition.IsRule

Methods

Check(Single, Single, Single)

Declaration
public bool Check(float height, float latitude, float slope)
Parameters
Type Name Description
System.Single height
System.Single latitude
System.Single slope
Returns
Type Description
System.Boolean

Clone()

Declaration
public object Clone()
Returns
Type Description
System.Object
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