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Class MyPlanetMaterialDefinition

Inheritance
System.Object
MyPlanetMaterialDefinition
MyPlanetMaterialPlacementRule
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
public class MyPlanetMaterialDefinition : Object, ICloneable

Constructors

MyPlanetMaterialDefinition()

Declaration
public MyPlanetMaterialDefinition()

Fields

Layers

Declaration
public MyPlanetMaterialLayer[] Layers
Field Value
Type Description
MyPlanetMaterialLayer[]

Material

Declaration
public string Material
Field Value
Type Description
System.String

MaxDepth

Declaration
public float MaxDepth
Field Value
Type Description
System.Single

Value

Declaration
public byte Value
Field Value
Type Description
System.Byte

Properties

FirstOrDefault

Declaration
public string FirstOrDefault { get; }
Property Value
Type Description
System.String

HasLayers

Declaration
public bool HasLayers { get; }
Property Value
Type Description
System.Boolean

IsRule

Declaration
public virtual bool IsRule { get; }
Property Value
Type Description
System.Boolean

Methods

Clone()

Declaration
public object Clone()
Returns
Type Description
System.Object
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