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Class MyObjectBuilder_WorldGeneratorPlayerStartingState_Transform

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_WorldGeneratorPlayerStartingState
MyObjectBuilder_WorldGeneratorPlayerStartingState_Transform
Inherited Members
MyObjectBuilder_WorldGeneratorPlayerStartingState.FactionTag
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_WorldGeneratorPlayerStartingState_Transform : MyObjectBuilder_WorldGeneratorPlayerStartingState

Constructors

MyObjectBuilder_WorldGeneratorPlayerStartingState_Transform()

Declaration
public MyObjectBuilder_WorldGeneratorPlayerStartingState_Transform()

Fields

DampenersEnabled

Declaration
public bool DampenersEnabled
Field Value
Type Description
System.Boolean

JetpackEnabled

Declaration
public bool JetpackEnabled
Field Value
Type Description
System.Boolean

Transform

Declaration
public Nullable<MyPositionAndOrientation> Transform
Field Value
Type Description
System.Nullable<VRage.MyPositionAndOrientation>

Methods

ShouldSerializeTransform()

Declaration
public bool ShouldSerializeTransform()
Returns
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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