Class MyObjectBuilder_VoxelMapStorageDefinition
Inheritance
System.Object
MyObjectBuilder_VoxelMapStorageDefinition
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_VoxelMapStorageDefinition : MyObjectBuilder_DefinitionBase
Constructors
MyObjectBuilder_VoxelMapStorageDefinition()
Declaration
public MyObjectBuilder_VoxelMapStorageDefinition()
Fields
ExplicitProceduralGeneratorVersions
Declaration
public string[] ExplicitProceduralGeneratorVersions
Field Value
Type |
Description |
System.String[] |
|
SpawnProbability
Declaration
public float SpawnProbability
Field Value
Type |
Description |
System.Single |
|
StorageFile
Declaration
[ModdableContentFile("vx2")]
public string StorageFile
Field Value
Type |
Description |
System.String |
|
UseAsPrimaryProceduralAdditionShape
Declaration
public bool UseAsPrimaryProceduralAdditionShape
Field Value
Type |
Description |
System.Boolean |
|
UseForProceduralAdditions
Declaration
public bool UseForProceduralAdditions
Field Value
Type |
Description |
System.Boolean |
|
UseForProceduralRemovals
Declaration
public bool UseForProceduralRemovals
Field Value
Type |
Description |
System.Boolean |
|
Extension Methods