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Class MyObjectBuilder_TriggerPositionReached

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_Trigger
MyObjectBuilder_TriggerPositionReached
Inherited Members
MyObjectBuilder_Trigger.IsTrue
MyObjectBuilder_Trigger.Message
MyObjectBuilder_Trigger.WwwLink
MyObjectBuilder_Trigger.NextMission
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_TriggerPositionReached : MyObjectBuilder_Trigger

Constructors

MyObjectBuilder_TriggerPositionReached()

Declaration
public MyObjectBuilder_TriggerPositionReached()

Fields

Distance2

Declaration
public double Distance2
Field Value
Type Description
System.Double

Pos

Declaration
public Vector3D Pos
Field Value
Type Description
Vector3D

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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