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Class MyObjectBuilder_ShipBlueprintDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_PrefabDefinition
MyObjectBuilder_ShipBlueprintDefinition
Inherited Members
MyObjectBuilder_PrefabDefinition.RespawnShip
MyObjectBuilder_PrefabDefinition.CubeGrid
MyObjectBuilder_PrefabDefinition.CubeGrids
MyObjectBuilder_PrefabDefinition.PrefabPath
MyObjectBuilder_PrefabDefinition.EnvironmentType
MyObjectBuilder_PrefabDefinition.TooltipImage
MyObjectBuilder_PrefabDefinition.ShouldSerializeRespawnShip()
MyObjectBuilder_PrefabDefinition.ShouldSerializeCubeGrid()
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_ShipBlueprintDefinition : MyObjectBuilder_PrefabDefinition

Constructors

MyObjectBuilder_ShipBlueprintDefinition()

Declaration
public MyObjectBuilder_ShipBlueprintDefinition()

Fields

OwnerSteamId

Declaration
public ulong OwnerSteamId
Field Value
Type Description
System.UInt64

Points

Declaration
public ulong Points
Field Value
Type Description
System.UInt64

WorkshopId

Declaration
public ulong WorkshopId
Field Value
Type Description
System.UInt64

WorkshopIds

Declaration
public WorkshopId[] WorkshopIds
Field Value
Type Description
WorkshopId[]

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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