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Class MyObjectBuilder_ModelComponentDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_ComponentDefinitionBase
MyObjectBuilder_ModelComponentDefinition
Inherited Members
MyObjectBuilder_ComponentDefinitionBase.ComponentType
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_ModelComponentDefinition : MyObjectBuilder_ComponentDefinitionBase

Constructors

MyObjectBuilder_ModelComponentDefinition()

Declaration
public MyObjectBuilder_ModelComponentDefinition()

Fields

Mass

Declaration
public float Mass
Field Value
Type Description
System.Single

Model

Declaration
[ModdableContentFile("mwm")]
public string Model
Field Value
Type Description
System.String

Size

Declaration
public Vector3 Size
Field Value
Type Description
Vector3

Volume

Declaration
public Nullable<float> Volume
Field Value
Type Description
System.Nullable<System.Single>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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In This Article
  • Constructors
    • MyObjectBuilder_ModelComponentDefinition()
  • Fields
    • Mass
    • Model
    • Size
    • Volume
  • Extension Methods
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