Show / Hide Table of Contents

Class MyObjectBuilder_DestructionDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_DestructionDefinition
Inherited Members
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_DestructionDefinition : MyObjectBuilder_DefinitionBase

Constructors

MyObjectBuilder_DestructionDefinition()

Declaration
public MyObjectBuilder_DestructionDefinition()

Fields

ConvertedFractureIntegrityRatio

Declaration
public float ConvertedFractureIntegrityRatio
Field Value
Type Description
System.Single

DestructionDamage

Declaration
public float DestructionDamage
Field Value
Type Description
System.Single

FracturedPieceDefinitions

Declaration
public MyObjectBuilder_DestructionDefinition.MyOBFracturedPieceDefinition[] FracturedPieceDefinitions
Field Value
Type Description
MyObjectBuilder_DestructionDefinition.MyOBFracturedPieceDefinition[]

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾