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Class MyObjectBuilder_AssetModifierDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_AssetModifierDefinition
Inherited Members
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_AssetModifierDefinition : MyObjectBuilder_DefinitionBase

Constructors

MyObjectBuilder_AssetModifierDefinition()

Declaration
public MyObjectBuilder_AssetModifierDefinition()

Fields

DefaultColor

Declaration
public Nullable<Color> DefaultColor
Field Value
Type Description
System.Nullable<Color>

MetalnessColorable

Declaration
public bool MetalnessColorable
Field Value
Type Description
System.Boolean

Textures

Declaration
public List<MyObjectBuilder_AssetModifierDefinition.MyAssetTexture> Textures
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_AssetModifierDefinition.MyAssetTexture>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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