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Class MyObjectBuilder_AgentBot

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_Bot
MyObjectBuilder_AgentBot
Inherited Members
MyObjectBuilder_Bot.BotDefId
MyObjectBuilder_Bot.BotMemory
MyObjectBuilder_Bot.LastBehaviorTree
MyObjectBuilder_Bot.AsociatedMyPlayerId
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_AgentBot : MyObjectBuilder_Bot

Constructors

MyObjectBuilder_AgentBot()

Declaration
public MyObjectBuilder_AgentBot()

Fields

AiTarget

Declaration
public MyObjectBuilder_AiTarget AiTarget
Field Value
Type Description
MyObjectBuilder_AiTarget

RemoveAfterDeath

Declaration
public bool RemoveAfterDeath
Field Value
Type Description
System.Boolean

RespawnCounter

Declaration
public int RespawnCounter
Field Value
Type Description
System.Int32

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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In This Article
  • Constructors
    • MyObjectBuilder_AgentBot()
  • Fields
    • AiTarget
    • RemoveAfterDeath
    • RespawnCounter
  • Extension Methods
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