Show / Hide Table of Contents

Class MyPhysicalInventoryItem

Implements physical item data

Inheritance
System.Object
MyPhysicalInventoryItem
Implements
IMyInventoryItem
IMyInventoryItem
Namespace: VRage.Game.Entity
Assembly: VRage.Game.dll
Syntax
public sealed class MyPhysicalInventoryItem : ValueType, IMyInventoryItem, IMyInventoryItem

Constructors

MyPhysicalInventoryItem(MyObjectBuilder_InventoryItem)

Declaration
public MyPhysicalInventoryItem(MyObjectBuilder_InventoryItem item)
Parameters
Type Name Description
MyObjectBuilder_InventoryItem item

MyPhysicalInventoryItem(MyFixedPoint, MyObjectBuilder_PhysicalObject, Single)

Declaration
public MyPhysicalInventoryItem(MyFixedPoint amount, MyObjectBuilder_PhysicalObject content, float scale = 1F)
Parameters
Type Name Description
VRage.MyFixedPoint amount
MyObjectBuilder_PhysicalObject content
System.Single scale

Fields

Amount

Declaration
public MyFixedPoint Amount
Field Value
Type Description
VRage.MyFixedPoint

ItemId

Declaration
public uint ItemId
Field Value
Type Description
System.UInt32

Scale

Declaration
public float Scale
Field Value
Type Description
System.Single

Properties

Content

Declaration
[DynamicObjectBuilder(false)]
public MyObjectBuilder_PhysicalObject Content { get; set; }
Property Value
Type Description
MyObjectBuilder_PhysicalObject

Methods

GetObjectBuilder()

Declaration
public MyObjectBuilder_InventoryItem GetObjectBuilder()
Returns
Type Description
MyObjectBuilder_InventoryItem

ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String

Explicit Interface Implementations

IMyInventoryItem.Amount

Gets or Sets Amount

Declaration
MyFixedPoint IMyInventoryItem.Amount { get; set; }
Returns
Type Description
VRage.MyFixedPoint

IMyInventoryItem.Content

Gets or Sets Content

Declaration
MyObjectBuilder_Base IMyInventoryItem.Content { get; set; }
Returns
Type Description
MyObjectBuilder_Base

IMyInventoryItem.ItemId

Gets or Sets Item Id

Declaration
uint IMyInventoryItem.ItemId { get; set; }
Returns
Type Description
System.UInt32

IMyInventoryItem.Scale

Gets or Sets Scale

Declaration
float IMyInventoryItem.Scale { get; set; }
Returns
Type Description
System.Single

Implements

IMyInventoryItem
IMyInventoryItem
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾